Walktrought Breath Of Fire IV

Diposkan oleh Unknown

CHAPTER 1: AWAKENING

Walkthrough Note: Unlike the other in-depth walkthroughs that are based on 
the compass, mine is not. Mine is based on the default compass direction 
where you get a behind and slightly above character view.

1a: Ryu

As the games starts you will see Cray Chief of the Worent Village, and Nina 
Princess of Wyndia. They are on their Sand Flier in search of Nina's lost 
sister Elina. Suddenly they here the rumblings of a Dragon. The Dragon 
attacks the Sandflier that Cray and Nina were aboard. They fall off the 
Sandflier, Nina suggests going to a nearby town to find parts that will help 
repair the Sand Flier. Cray gives Nina the King's Sword just incase she runs 
into a monster on her way to the near by town. Just walk away from Cray and 
you will end up on the world map. Walk across the dotted line and a huge hard 
to miss exclamation point will appear, enter here.

When you enter you will see a huge crater, a merchant fell in the hole and he 
finds his way out. Suddenly Nina will see what appears to be a shadow of a 
dragon she can't make it out; the shadow will watch her and quickly leave. 
Then a naked young man will appear. Nina will be startled by the man's 
nakedness, so she tells the naked man to put on clothing. He does, this is 
Ryu the main character in all the Breath of Fire's. Ryu tells Nina that he is 
lost and doesn't remember how he got there or how he got naked either. After 
Ryu put on the clothing she will give Ryu the King's Sword which he can use 
just incase they run into monsters.

So just leave this place by following the trail there aren't any forks here. 
You will be back on the world map, before you enter the next town look for a 
question mark to appear over Ryu's head. If you see one this means there is a 
treasure near by, but in there areas there are monsters too. The monsters 
make getting to that treasure a tad harder than it should be. Well the main 
reason you are here is because of the monsters you want to get in many as 
random battles as possible, until it's hard to level up. Level 5 for Ryu and 
Level 6 for Nina is good for now. When you feel as though you have enough 
Zenny and exp. please leave this place and head for a place called Cliff.

When you enter go right down the small slopes then when you hit the wall go 
left. Then go left then follow the path. You will come upon "the end of the 
road". Nina will inform you that you can jump over the small ledge here. She 
will tell you how, it's pretty simple you can do it by just walking near a 
ledge and pressing X. Then there will be another one, Ryu will make it but 
Nina will not. Ryu will think Nina plunged to her death so he will jump down 
after her. Nina was saved because she has wings, which allow her to levitate. 
Ryu unfortunately doesn't have wings so he falls on his face.

Ryu will be ok, the sky will get dark and Nina will suggest they find some 
where to spend the night instead of waiting. Just head left and you will find 
a cave. The screen will shift to the inside of the cave and Nina has told Ryu 
her story and her dilemma about the ship parts. 
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1b: Fou-Lu

After that the screen will shift to a new place. A man named Fou-Lu and a cat 
like creature will be standing on top of a tower. The man will ask the lion 
to watch the tomb until he returns the lion obeys. After this just run down 
the stairs. I will tell you something very important, as the Fou-Lu character 
Ryu and Fou-Lu share things. They share abilities that you learn from 
Master's or from examining. However they do not share items Zenny or 
equipment. So if you think you can cheat by pooling Fou-Lu's armor, then well 
you got another thing coming. Also try not to take any treasure chest as Fou-
lu because you really don't need them.

Once you can control Fou-Lu go down the stairs and exit out the screen then 
you will be in a forest. Then make a left then up a small incline then jump 
across.  Now go right, keep right then go down. Keep walking down and you 
will see two guards. They are there because they heard about a death bring 
dragon being awaken. Fou-Lu then questions the guards and asks if their were 
going to kill this dragon. Then Fou-Lu summons his dragon he destroys the 
entire area. Now when you can control Fou-Lu again go south past the crater 
and then go to the right and you will be on the world map.

Note: You can not set up camp as Fou-Lu. 
Anyway make a left, and you will be at a forest. When you get in the forest 
just follow the path up and you will see a shadow figure. This man wants to 
stop Fou Lu!
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Boss Fight I
Kham
Front Line Party: Fou-Lu
Back Line: N/A
Difficulty: Easy
Dragon Gene: Astral
Item: Ambrosia

This fight is cake. Even though Kham and Fou-Lu's properties offset one 
another Fou-Lu can still beat win this battle rather easily. As soon as you 
can get a turn, meditate into the Astral Dragon. Keep using Eraser on Kham, 
if his attacks are lowering Fou Lu's Astral Dragon's HP too low, just bash it 
with normal attack. The main form of attack for Kham is Flaming Fist, luckily 
Flaming Fist misses 90% of the time so you won't have to worry about it. In 
no time you should be finished with this battle.
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After the fight Fou-Lu will get away. The man will tell some soldiers to burn 
the forest down with flaming arrows. The forest section is strait forward and 
it doesn't have any forks (or spoons either ;). Soon you will come upon a 
bridge once you do Q-Bert will appear. Actually this man is named Yohm and he 
is one of the generals of the Fou-Lu Imperial Army, he burns the bridge and 
Fou-Lu falling about 200 feet. He commands his men to search for the body.
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1c: Sarai and Sandflier Valley

When you enter Sarai Town, Nina will ask if you will be ok. You will get 
three choices pick the first two and she will leave pick the third and she 
will stay. Might as well pick the third choice because it really doesn't make 
a difference anyway. Well whatever you decided, it's time to explore the 
town. There is a weapon shop and a house or two to explore. The weapon shop 
is outside and you should be able to buy new things for both characters. When 
you are through go to west part of town and you will see a building with an 
ostrich in front enter here.

When you enter go down the stairs and speak to the green Manillo, he will 
want to sell you a "treasure" for 158 Zenny. Buy it from him, it's a lead 
ball the first of many treasures you will be able to buy from people. Now 
proceed to the man eating by the bar counter. The man knows about the 
Sandflier Parts but he wants to be happy, with food and drink and this will 
lead to the first of many mini games.
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Mini Game I
Happy Old Man

There are four types of food and drink you can use on the old man. Wine and 
Steak gets the old man real happy and real quick. Don't stuff him with one 
food or drink or he will either be too drunk or too full. One steak, One Wine 
strategy in my opinion works the best so do that. If you feed the old man all 
steak and wine you will receive a Panacea, feed him cheap food you will 
receive a couple of antidotes.
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 The old man will tell you there is an Information Specialist outside of the 
Inn. Now if you picked the first two options Nina will be outside the Tavern 
with a Monkey Man. The Monkey Man, says he knows where they can find 
Sandflier parts. Tell Nina you don't trust him, then go near the entrance to 
find the man outside of the Inn. The man will be there but like everything 
else in this town you will have to pay for it.
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Mine Game II
Pay for the Info

The object here is simple you get 4 chances to match a price he is willing to 
pay to get you Sandflier Parts. Now the trick to it is you have to pay the 
right price you don't want to be cheated, by paying an enormous price like 
200 Zenny for the same info you would get cheaper. The price is 130 Zenny, if 
you pay it he will tell you that there is a black market. He will also tell 
you, that you need a password to get into the black market. Most Merchants 
know the password and one has just left town.
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Now leave town and follow the dotted line until you reach the first ? place. 
Enter there when you make it there follow the path until you reach a fork, 
make a left and you will be back on the world map. A new dotted line will 
appear with a fish as the mark. You will be at a fishing hole, if you have 
bought a Fishing pole and some lure in Sarai you can fish if you were absent 
minded like me and figured "I'm in the freakin' desert there is no water 
around!", then you can't fish yet. You could just go back to Sarai and buy 
the fishing pole and the lure. 

The game provides a _VERY_ detailed explanation on fishing so you don't need 
my help here. When you are done fishing exit the fishing hole. Now leave and 
look for another ? place. Enter there and follow the path until you reach a 
small oasis, a merchant and an ostrich will be here. Just speak to the 
merchant and he will give you the password. Now leave this place and head 
back to Sarai. Just go strait to the Tavern, and go behind the counter you 
will tell the bar tender the password automatically and he will allow you 
access to the door behind the bar. There will be a few men in there, they 
will inform you it is illegal for them to sell Sandflier parts.

Don't give up hope they say if you go to a place called Sandflier Valley then 
you can get Sandflier parts, you just have to bring them back to him and he 
will refurbish them. Proceed out of Sarai and you will get a new dotted path, 
which will lead you to Sandflier Valley. Once you get to Sandflier Valley go 
strait and you will come upon a broken sandflier. Turn the wheel to the left 
once, and then the path will be open to you. Head back down and make a right. 
Now through the broken sandflier go down a board and through another hole in 
the sandflier. Now keep going and enter the hole of another sandflier, go up 
the steps and then climb the ladder to be on the main part of it. 

Get the treasure and climb back down the ladder. Now go the machine next to 
the stairs turn it on and a small elevator will come down from the top of the 
flier. Get on it and it will take you up on the sand. Now just go strait and 
go into the building. Now once inside you will see an old man and a dog, 
speak to the man and he will tell you that you can dig up some good sandflier 
parts here. 
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Mini Game III
Dig for the Parts

You get a shovel and a dog. The object is to dig where the dog sniffs the dog 
is very accurate so where he barks there is something there. The dog and a 
shovel costs 50 Zenny, the Shovel is just 25 Zenny. Take the dog and the 
shovel out first he will bark at 3 spaces remember them or lick the screen 
whatever you have to do. There are plenty of items to be dug up here and not 
just the ship parts, if you care about metal scraps Glass shards, and a Sage 
Staff then keep digging. 3 Not hitting digs and the shovel will break, if you 
hit an item or the parts then that's like 2 hits because the shovel will 
break quicker. You can get 2 hits in one turn, if you're lucky enough. If you 
just want the ship parts dig around the middle of the screen.
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Now proceed out of the Valley once on the world map set up camp somewhere and 
Rest and Save since you haven't done it in a while, now go back inside of 
Sarai. Proceed back to the Tavern when you do you will see an Imperial 
Soldier, he is roughing up the BarTender. He is also questioning him on what 
happened to the crater a few miles back. The bar tender knows nothing and the 
man hits him with magic. The Imperial Soldier was looking for a dragon in the 
area. Nina shows up and he realizes she is a Wyndian Princess. So he sends a 
creation after Nina...
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Boss Fight II
Joh
Front Line Party: Nina
Back Line Party: N/A
Difficulty: Easy
Dragon Gene: N/A
Item: Aurum

Joh isn't that difficult of a fight considering you should be at full health 
and the game realizes you only have Nina. Now, he mainly uses normal attacks, 
a burn spell and Flail. The burn spell doesn't do much damage the flail 
misses a lot and normal attacks aren't that powerful as well. Just keep using 
Sever on it. Nina should heal if her Hp's drop to a low level. After a few 
Severs Joh will go down.
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After the fight Ryu will finally show up. The Imperial Solider will make a 
joke about how he wasn't around to protect the princess. Ryu will take 
offense and smack him with the sword, Ryu and Nina will then leave town. You 
will be on the world map go back towards cliff and a huge !! will appear. You 
have no choice but to go in. You will then see a bunch of soldiers but Ryu 
and Nina will be hiding behind a bunch of rocks. When you can control them 
leave from behind the rocks the merchant from earlier will spot you and 
inform you that the soldiers have cut off the pass. He tells you another 
route around their blockade.
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1d: Hexland

When you are back on the world map you will see a route leading to a new 
place. Follow it there is a town called Chamba there. When you enter you will 
realize this town is smaller than you heard, but Nina and Ryu will think 
someone can help them. Look around town there is a weapon shop here with a 
Manillo in it buy some curative items here because you will need them. This 
town also has a free Inn so I suggest making use of that in the future. Go to 
the upper right point of the town and you will find two men up there speak to 
the man sitting down. The old man will tell you why Chamba is smaller than it 
use to be. According to him there was a hex on the town, and when a place is 
Hex it's unlivable.

After he says that a group of people will enter the town, the old man 
explains that these people are called purifiers. They go around the eastern 
continent in armor and they help get rid of hexes in the area. Now go down 
the stairs and go to the left a man will be inside, speak to him chose to 
wait with him twice. You will find out that this man is named Tab. After you 
wait with them, Nina will explain the situation and she will want to know if 
there is anyway around Chamba. Tab will tell you that you will need to wear 
an armor to get through the area, or you can wait a year for the Hex to be 
cleared. Naturally, Nina doesn't want to wait so Tab suggested that you 
should ask one of the men to guide you through the area.

Go around town and speak to everyone check back to his house and when Tab is 
waiting outside of the house it is ok to talk to him again. He will not help 
you or give you any armor either so it seems just about hopeless. The screen 
will shift for something waddling towards the gate, suddenly it will open and 
give everyone a scare. It was only a thing calling itself Ershin, Ershin is 
the leader of the purifiers. Ershin will want to assist you through the Hex. 
Ershin will join the party and when you are ready go through the gate that 
Ershin came in through.

Now this place is tricky to navigate through and to explain. First go strait 
then make a left when you get on the first roof. When you do that make your 
way across a bridge that goes strait. Now climb up a ladder to get on top of 
a roof. Now go on to the roof right next to it go down a ramp and you will be 
at a fork. Go right until it takes you north. Keep going north, now go up 
another roof and make a right. Then go across the bridge and you will be in 
the next area. In the next place make a left, now Ershin will tell that she 
has been informed that you are to break up at this point. You can switch 
between Ershin, and Nina and Ryu by pressing select. 

Press select and control Ershin first have Ershin go down the near by ladder, 
then switch the party to Nina and Ryu. Now go strait and you will jump to 
another roof. Stand on the crate and it will go down. Press select and switch 
back to Ershin. Go underneath the crate and then go left, nearby will be a 
ladder going up to a roof. Now press select to switch back to Ryu and Nina, 
now you can get off the crate. When you do go right and you will reach a 
Valve, Ershin will say she will need to locate the other valve. Now you will 
be Ershin climb down the ladder and go up then make a right, and you will be 
where the other Valve is, press X by Valve.

Ryu and Ershin will have to switch it at the same time they will 
automatically do so, once this is done the mist in the area will be reduced 
and you will be in a new area, and the party will be back together. Once you 
have control go left, then go across the bridge, Nina says she heard of felt 
something, Ershin says it's just the hex. Now you go and cure everyone make 
sure you can cure as much as possible. Now continue across the bridge, 
eventually you will see the thing in the hex. Ershin and Nina will run across 
a rather weak bridge, keep mashing X to run across the bridge that is falling 
apart. Now it's go time!
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Boss Fight III
Skull Fish
Front Line Party: Nina, Ryu, Ershin
Back Line Party: N/A
Difficulty: Intermediate
Dragon Gene: Not Needed
Item: Antidote

Keep Ershin as the third character because she is slower than Ryu and Nina 
is, you should have Ershin mainly throwing curative items you bought in town. 
Skull Fish will use a poison attack plus it can confuse you. Ryu should have 
learned Burn from the Eye Goo and Nina already has Sever. So you should 
combine the two to make Firewind, that is the quickest way to defeat this 
thing. Also if there are no desperate energy needs have Ershin through in an 
attack.
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After the fight go down a ladder then go down another ladder and you will be 
outside of the town. Ershin says that Ershin wants to go wherever Ryu goes, 
and she will remain a member of your party. Now you will be back on the world 
map, plus you can make it back to the crash site. Cray miraculously is still 
waiting! Wow, Nina informs Cray that she was unable to obtain the ship parts, 
but Cray, is just happy that she is safe. Nina introduces Ryu and Ershin to 
Cray, and he says they should rest for the night.
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1e: Just a Dream and the Mudpit

Abruptly, you will find your self in a weird place and Ryu Nina and Cray will 
be together. Nina will mention something about a dream, and you get control 
of the characters. When you do to your left or so should be a diary you 
should rest and save before continuing on. Also to be noted their are some 
pretty powerful but beatable monsters in the area. I suggest you take 
advantage of the diary and get in to some random battles to vastly improve 
your levels. When you are ready to go about your way head strait then go to 
the left. Keep following along the path going left and you will make your way 
to a set of stairs. 

Now when you go up the stairs go strait then make a right and then go through 
the door there. Walk forward and Cray will notice two men inside the room. 
The two men will be discussing something, and Cray will mention that if you 
walk behind the curtain you can avoid these men. Now walk behind the curtain 
and when you try to walk through the door, everything will turn white and you 
will be back at the desert camp. Apparently Nina and Cray shared the same 
dream, Ershin explains that it was Ryu's dream and those who have the dragon 
eye can see images that may be the future. Now you will automatically leave 
this place. You will be back on the world map and you will see a new path 
leading to a place called Kurok.

Kurok is pretty strait forward and their aren't any forks here really so 
getting through here should be pretty easy. You shouldn't be able to miss the 
first master of the game he is Rwolf a Wolf man who is next to an ostrich. He 
can teach you some things (to learn about his stats refer to my Master's 
Guide). You should use Nina with him, and if you already did the 5 hit combo 
then you should be on your way with the first spell. If you haven't done it 
yet then you can easily do it here on the valley when fighting some of the 
groups of monsters here. When you learn the spell give it to Cray. When you 
are done with the master then leave the alley by going to the path on your 
right.

Once you are back on the world map I suggest pitching a tent and setting up 
camp. Unless you didn't get into any fights in Kurok Valley. Either way 
continue along the path on the world map until you reach the Dam. When you 
enter it will look pretty deserted but someone will come along and tell you 
the deal. According to him a dragon has been acting up in the area and many 
of the workers have ran off in fear because the dam might break. Now, when 
you gain control of the party again, climb down the ladder. Then go to the 
right then you will find another ladder so climb down that one as well. Then 
go to the right you should see the orange marker so climb down another ladder 
to reach the insider of the dam. 

Now just go left and you will leave the inside. Now go down the stairs on the 
left and go to the right. You will see a man who looks mysteriously like Fahl 
the Bartender from BOF3. Now go down the ladder to the left of him. Now walk 
on the path of planks you can walk on the mud but it slows down your progress 
so you can't run on it. Just follow the wooden path and speak to the man 
inside the overhanging. He tells you to get to the other side you will have 
to close the Sluice. You will need a Sluice key a kid named Rhoppe has it. 
Rhoppe is the guy to the southwest in the mud who has an inner tube. Speak to 
him and he will give you the key to the Sluice. 

Now that you have the key head back up the stairs and inside the dam. You 
will see a steel gate that use to say authorized personnel only you might 
have notice it and that you couldn't enter it before, but now with the key 
you can open it. Just pull the lever on the machine and sluice will close. 
Now go outside and go up the ladder then go up the ladder on the left of 
there. There will be a treasure there so get it and then, go back down the 
ladder then another ladder then go across the plank on the right. Enter the 
room and open the gate. Now pull the lever like you did previously and the 
machine will not work. Now a woman will show up she will tell you that the 
machine isn't working that well, this will start a mini game! (You haven't 
had one in a while...)
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Mini game IV
Spinnin'

The woman will tell you the idea is for Ryu to turn the wheel really fast and 
someone next to the lever will pull it in order for it to work. To turn the 
wheel you will have to rotate the directional pad clockwise. I'm not 100% 
certain that you can use the dual shock pad. But if you can it would be 
better than the normal buttons. Anyway keep rotating it until Ryu's starts to 
sweat and you hear a squeal from the wheel. Now press O quickly. If 
everything went right you should have the plank lifted
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Now climb up the ladder and go to the left, then go up a ladder than make a 
right. Now go across the plank and keep right and go up the ladder that is 
right next to the plank area. Keep going right and then enter the door and 
you will be back inside the Dam. Go strait through this underground area and 
you will be back outside, in the muddy area. Head across the path and you 
will reach a ladder climb down the ladder and pull the lever once you get 
there. Now go back to the man inside the overhanging you will give him the 
key back. He will now tell Rhoppe to close the Sluice's again. He will then 
help you get out of there. 

Suddenly a man will ring a bell loudly and annoyingly, he will say the Dam 
has broken and you will need to clear out of the area. The man will give you 
the lever and tell you to operate it yourself because he has to get out of 
there. Now go over to the machine. Examine the box and Ryu will use the 
lever. It will not work at first Nina suggest messing with it some more. Keep 
mashing X and you will get out of there with a moment to spare. You will see 
that everyone got out safely and Rhoppe is having a blast drifting away in 
the inner tube. You will now be back on the world map. Once you are on the 
world map head for the new path that should have just opened up. 

A huge ! will stop you on your way, and you will be at a beautiful sandy 
area. A huge dragon will be right on shore, then an old rat lady will appear, 
she will tell you some info about the dragons. She will offer to "sing the 
song of the dragons". You can cough up 10 Zenny or 100, I figured don't waste 
time just give her 100 Zenny. Then you will be able to leave this area. 
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1f. Trap City and The Trap Woods

Writer's Rant: I hate go through this town and this forest, it was boring 
difficult and an overall pain in the ass. Now, I have to write about this 
place...ughhh in my opinion this place is worst than the desert in BOF3. 

Anyway when you leave the Woman you will be in a town called Kyria. An orange 
Manillo near the entrance will warn you that the town is riddled with traps. 
Anything that looks funny in this town don't go near it, although the traps 
are explained by the people near them so in a way it gives you a small 
foreshadow as to what will happen when you enter the forest. Enter the first 
house you see speak to the people inside and they will tell you more about 
why the town is riddled with traps. Now leave the house, (this house also 
doubles as a free Inn) and purposely step on the trap that you see. No point 
going into the next house, and then go across the bridge there is a trap on 
the bridge ignore it if you can. 

Now speak to the two men next to the bridge. Talk to the man on the right 5 
times and you will get an item. Now go past these two guys and go to the 
lefts you will find a hole behind a kid drop through the hole make your way 
through the underground area. You will find your self in a house (If it's a 
shack full of barrels your in the wrong house. If you see a couple of parrots 
your in the right house. Speak to the parrot near the cabinet, and he will 
try to trick you. Answer the opposite of you would normally answer if your 
slightly slow. Then the answers are: We really have no time for this..., No, 
No, Not really. Then ask the parrot for information regarding the mayor. The 
parrot will tell you the mayor has left and he is in the forest. Which is 
your next stop.

There are a few more things to do in the town that are trap related but the 
most important thing is the guy who is using the puppet. You might have met 
him in Sarai he tells you a few more advanced things about the game. Now go 
to the Manillo by the entrance of the town and he is selling items, don't get 
anything curative at this point because you don't need it, and go back on the 
world map. Proceed to the Woods. Now continue along the path until you reach 
a man standing in your path he will tell you that the mayor is either lost in 
the forest captured by the boar or captured in his own trap. You will tell 
them you need to find the mayor.

The man will give you an apple, but you can get more apples using Ershin. Put 
Ershin in front of the party and have her headbutt the tree 99 times, and you 
will get 99 apples. This is a cheap way to gain apples and to have HP. Now go 
behind the man and out of this screen. Now you can fall into the holes here 
and get the treasures. But I just want you to get out of here with as little 
trouble as possible. Go strait until you reach a well then make a right and 
you will find a stump press X near it and place an apple on the stump. The 
boar will come out of the forest sniff out the apple, eat it and run away you 
have to follow the tracks of the boar. It's pretty simple, just make sure not 
to get trapped while following the boars tracks. 

Their are traps all over the place and some of these traps are harder to spot 
than others. You will eventually come to a clearing in the tree's there is an 
Earth ward there get it. Now make your way back to the entrance of this place 
and you will find a stump. Place an apple on the stump and watch the boar do 
the same thing he did last time, but this time keep following him it's harder 
to follow these traps because you may go astray because of the other tracks 
are still their. If you see some tracks that lead out of the place follow 
those both if they go away keep a mental note and you can still get out of 
this place. 

Now you will be by a waterfall, follow the path here until you get into the 
next area there aren't any forks or side paths here unless you count the one 
that leads to the treasure eventually you will be on another path. The mayor 
will be there, the boar from earlier is also there but the mayor has set a 
trap for this boar. The boar runs off, then a Huge boar drops from the sky. 
The big boar looks pretty ticked off that you messed with one of it's 
kindred. 
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Boss Fight IV
Maman
Front Line Party: Ryu, Nina, Cray
Back Line Party: Ershin
Difficulty: Intermediate
Dragon Gene: Aura
Item(s): Apple and Flame Punch

If you get the first turn, change Ryu into the Aura form. Now Nina should 
cast Cyclone if she has it, and have Cray cast Eddy if you got the 5 hit 
combo and gave it to him. Now for the rest of the fight have Ryu and Nina do 
the combo of Hwa Cyclone to make Simoon which does a decent chunk of damage 
to Maman. Have Cray either attack physically or through apples to those who 
are needed (Not Ryu if he is a Dragon at the time). Maman does 3 attacks the 
first is it's usual physical attack which is pretty damaging. The second 
another physical attack Body Press which may stun the character they do it on 
if he happens to Catch Nina with it and stuns her have Ryu and Cray do a 
Firewind on him with Burn and Eddy. 

It also does a Rock Blast attack that isn't very damaging but everyone might 
need an apple afterward to maintain a high HP level. As long as you can keep 
Ryu as a Dragon and Nina not stunned you should have a problem. If you 
decided on not using Ershin for the back row then Ershin should be using his 
normal attack on it, and curing. 
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Now you will be out of the woods and back on the world map. Proceed back to 
Kyria. When you do head to the Mayor's house the normal way. The mayor will 
tell you that this town was used as a war camp and that is has a passage to 
Synesta in it. The mayor will allow you passage to Synesta in the morning. 
Then the screen will shift to the second Fou-Lu sequence. The Imperial Army 
did basically not find Fou-Lu, and a man named Bunyan who lived in the Zhinga 
Mountains has. If you were a fan of BOF3 you will recognize his name right 
away he went from a woodsman to a mountain man. He has helped Fou-Lu get back 
to better health. 

Now the morning will arrive and you will be back in the town with Ryu and 
friends. You will be outside of the Mayor's house, Cray will not be looking 
and he will fall through the hole. Find your way back at out and you will be 
control of the main party. Now make your way back out the first house Rest 
and Save and your ready to go.
*****************************************************************************
1g: Making it to and out of Synesta

Make your way up the hill path and enter the door of the cave. Once inside go 
strait and then make a right and follow the small pool of water. Jump over 
the ledge and exit the screen. Now, in the next area go to the right and 
eventually you will come upon a fork, when you do go down and head into the 
next area. Now you can walk across the water here it is shallow enough and 
then you can go up the stairs, now you will be in another area. The next part 
is strait forward follow the path until you find a ladder that will take you 
out of this place altogether. Now you will be in Synesta no one will look at 
you funny because you came out of the well either. 

When you are able to control your party go to the right and you will be 
inside the orphanage inside the orphanage the woman running it will tell you 
she will have to feed the children there before she can give you any advice 
or assistance. Speak to the children there and they will tell you one of the 
children there is missing. Now leave the orphanage and you will see a woman 
chasing a boy she will fall down at the end of the sequence. Now go to the 
left and you will see an archway. Go past this and go to the right and you 
will see a flight of steps proceed up the flight of stairs and you will be on 
the upper part of town go and speak to the fallen woman. She will explain 
that she must catch Chino the kid who isn't in the orphanage. Approach Chino 
and he will run away...
########################
Mini Game V
Catchin' Chino

To catch Chino you have to get close enough to him to speak to him. If Chino 
sees you coming he will run in the opposite direction, so to catch him you 
have to sneak around somewhere and cut him off. The difficulty of this mini 
game is the fact that this town is very maze like even more than Sarai was 
and it's hard to find him when he runs off the screen. The bird's eye view 
happens to help a lot so it won't be as difficult as you would think. The 
best way to catch him is to stay on the upper area of the town and try to see 
if you can stop him. Try not to directly go after him try to find an 
alternate route and sneak up behind him to get him.
########################

After catching him he will reluctantly go back to the orphanage now it's time 
for you to go back to the orphanage. Now go back to the orphanage the woman 
there named Lyta will speak with you. She will inform you that Elina was 
there and she came bringing gift's and clothing. But where she went Lyta 
doesn't know. Now Chino will come in and say that he knows where Elina went 
but you will have to play hide and seek with him and the kids in the 
orphanage. If you played Hide and Seek in BOF3 it's exactly like that but 
more fun.
########################
Mini Game VI
Hide and Seek

There are seven kids throughout town you must find. You have to just find 
them and speak to them and they will go back to the orphanage to know how 
many you caught go back to the orphanage, count how many you got and there 
you have it.

One of them is already there just talk to the kid the kid claims it wasn't 
playing.

Another kid is in the orphanage as well speak to him and he will give you the 
location of Rudd.

Rudd is near the entrance of town to get there go to the archway ignore the 
upstairs and then keep going right you will see a set of stairs and Rudd will 
be standing on them. Rudd will tell you where Modo is hiding.

To find Modo go to the upper section of the town find the bridge that 
connects the upper section and you will see Modo. Modo will give you some odd 
directions on finding Konoko. These directions are false.

To find Konoko go to the upstairs section of the Inn.

On your way to find Rudd you might have found another kid if you didn't this 
kid is right in the arch, he will also tell you where to find Goete.

Goete is on the western side of town.
########################

Now return to the orphanage, there is still one missing kid (well it's 8 if 
you count the kid who claimed it wasn't playing). Modo will tell you that 
Chino went hiding where no one would go. Lyta is afraid that it went inside 
the Cellar, and then you will see where the cellar is. Now proceed to this 
area you should know your where there from Chino chasing. When you do the 
guard will claim that it is impossible for anyone to have slipped passed him 
while he wasn't looking, he will then get thirsty. Stand in the corner and 
eventually a woman holding water will show up he will walk off his post and 
buy some water from the woman. Now walk down the steps while the man is going 
to buy his water.

Continue down the stairs and you will be in the next area. In the new area go 
into the hole. Enter the first room you see and search the shelf for an item. 
Forget the next room and just go strait, and you will be in another area. In 
this area head down the stairs and you will be another area. Now you will be 
in another room check the shelf that you see then go strait and you will be 
in another room. Now go up the set of stairs search the shelf for an item and 
then go then make a right. Now keep going along the path then down a flight 
of stairs. When you are in this place you will see Chino in a cell but he has 
a barrel blocking the door.

Now go into the next cell and get the treasure there. Now leave the cell and 
go into the next room. Now head up the stairs and you will be inside another 
room with two cells. Step on the wooden plank and you will through and be in 
the cell with Chino. Speak to Chino and you will be back in the orphanage. 
Chino will tell you where you can find Elina now. According to Chino when 
Elina left the village he seen her go up to the gate some strange people 
spoke to her and left with her. He will also tell you that a shop owner named 
Marlok was one of the men. Marlok's shop is the house near the middle of town 
guarded by the big man.

Now before continuing since you made a lot of progress I advise you to rest 
and save. Now go speak to the man who is guarding Marlok's house you will 
have to fight this man!
#############################################################################
Boss Fight V
Kahn
Front Line Party: Ryu, Nina, Cray
Back Line Party: Ershin
Difficulty: Easy
Dragon Gene: Aura
Item: Ginseng

Kahn isn't as tough as he may look. The easiest way to bring him down is with 
Simoon or Eruption. To keep things easier when the battle starts have Ryu 
turn into the Aura Dragon. Now have him alternate between using Hwa + Cyclone 
for Simoon and Rock Blast + Burn for Eruption. I suggest you do it in this 
order Cray Ryu Nina. Because Ryu can't get stunned as the dragon and if Cray 
or Nina get stunned then you will either cast eruption or you will cast 
Simoon. Kahn has 2 forms of attacks he can focus, which will increase his 
next attack. Or he can use Shout, which may stun people. He really can't hurt 
you unless he catches Nina after focusing. If you decided on using Ershin 
have her healing and normal attacking.
#############################################################################

When Kahn is defeated Marlok will be waiting outside of his house. He will 
invite you inside of the house. He tells you that Elina was taken west into 
Enemy Territory. He may be able to take you out to the west but you will have 
to do some work for him, he wants you to locate a man who stole some of his 
goods. He also says Nina has to stay with him to do some work around the 
house. Now leave from there and speak to a man near the entrance of the town. 
When you do he will inform you that he seen a man with a huge bag leave town. 
*****************************************************************************
1h: Bandit's Hideout and Sandflier Warf

When you get on the world map a new route will be there. Before going to the 
new place go along the dots until you reach a ? Area. Enter inside, go strait 
and you will find a man next to a small pond. Speak to him, and Cray will 
talk about the thief who robbed Marlok. The man will run off. Now you have to 
go and get the man you will automatically be in Bandit's Hideout. Now go 
inside the crack in the wall and approach the man he will run off and this 
will start another mini game!
########################
Mini Game VII
Catchin' the Thief

This mini game is exactly like Catchin' Chino Mini game. The object is the 
same you have to catch him by getting close enough to speak to the man. But 
the thief is way faster than Chino so you won't be able to chase him down, 
plus this place isn't as complexes as Synesta so it will be more difficult to 
use a sneak technique. This is how you catch him, you have to locate two 
barrels, on the left side of the cave near the entrance. Use Cray to push the 
barrels to block off the path now chase the thief there, he will turn around 
and when he does you should be able to catch him if you don't then try again.
########################

After catching the man, he will tell you that these are his goods, and Marlok 
stole them from him and he stole his things back. When you steal something 
back it isn't really stealing since it was yours in the first place. So Cray 
and the others decide that taking the man's good wouldn't be right. Now you 
will be outside the Bandit's Hideout, you can go back in and you will learn 
that his name is Stoll, and that he is one of the game's masters! To learn 
about Stoll please refer to the Master's Section of this guide. Now go back 
to Synesta Marlok will be very angry that you didn't get back his goods he 
sends you to the Sandflier's Warf to do some brawn work.

Between Synesta and Sandflier's Warf is a question mark enter here, 90% of 
the time, you will be in what seems to be just deserts. But check out the 
sign there it says there is a fishing spot on the northeastern part of the 
area. Go to the northeastern part and you will be back on the world map. You 
will see a fishing spot near by, you can go there relax and fish if you chose 
to. When you are ready to continue the actual game go to Sandflier's Warf on 
the world map. When you get there go up the stairs and speak to the man next 
to the building he says they have a problem in the storage room that Marlok 
has instructed you to do. 
########################
Mini Game VIII
Striating out the storage room

This job is not easy and it's not fun either. The idea is simple but to move 
some of the barrels and jars takes some trial and error if you want to get it 
right. Now, on one side of the room you have barrels on the other side of the 
room is for jars. You have to push barrels on the blue squares in front of 
the sign, you have to push jars on blue squares in front of the jar sign. Old 
barrels are supposed to be disposed of by using Ershin's headbutt action. The 
problem are when you are destroying an old barrel you will have to fight a 
monster. Nothing really powerful but it gets tedious after a while.
########################

When you are done with that job, the man will appear and give you another job 
to do.
########################
Mini Game IX
Loading the Sandflier

This job is easier and more fun than the previous job. The idea is simple, 
where you see Cray at there will be crates and to your left you will see a 
sandflier. You have to take a crate from where Cray is standing and place it 
on the sandflier. Aim for the dark blue spaces and you score big points, 
ignore the dark blue spaces and load 10 crates to get the job done quickly. 
But it is better if you go for the blue spaces.
########################

Now when you are done Nina and Marlok will show up, Marlok awarded me with a 
toothpick both times I went through the game. You might get better stuff if 
you do less or more. For doing what he has asked he will allow you to ride in 
the "Vip" room. The VIP room isn't exactly what you hoped for he has stuffed 
you inside of his crates. Everyone especially Cray will not like to be 
stuffed inside crates. After this you will get to see what's going on with 
Fou-Lu.
*****************************************************************************
*
1i. Fou-lu in the Mountains

After a sequence with Fou-Lu use the diary to Save. Now speak to Bunyan if 
you want to again and go down the mountains. The path going down the 
mountains is pretty strait forward, eventually Yohm will appear. Yohm will 
summon one of his creatures to take out Fou-Lu!
#############################################################################
Boss Fight VI
Khafu
Front Line Party: Fou-Lu
Back Line Party: None
Difficulty: Easy
Dragon Gene: Astral
Item: Ambrosia

As soon as the fight starts turn into the Astral Dragon. Khafu does some good 
attacks like Eldritch Flame. But that's a breath attack and his breath attack 
is like the dragon breaths because it's HP based. Khafu is flame based and 
this will damage the Astral Dragon. Use the Frost Strike and it will take off 
a hefty amount of damage on Khafu. Just keep up Frost Strike because after a 
couple Eldritch Flame's Fou-Lu's Breath won't do much damage. It also can 
heal itself but it doesn't heal enough to stop Frost Strike. 
#############################################################################

After the fight is over Fou-Lu will become the dragon and fly away, he will 
also mention trying to find the other half of Fou-Lu. Yomh will tell Khafu to 
destroy Fou-Lu. You will see a nice sequence of Khafu chasing Fou-Lu, Khafu 
will take down Fou-Lu after a few breath attacks.
*****************************************************************************
*
1j: End of Chapter 1 

Now you will be back in control of Ryu, you will be at another Warf. Now go 
strait and you will be in the town of Kyoin. Kyoin has a couple of shops here 
so stock up on a weapon upgrade and some more curatives items and be about 
your business. Now you will see a fairly large building and a guard the guard 
will have no problem with you going into the building so go inside, you will 
find out that this building is the causeway and it leads to the other side 
where the empire is. One inside goes through the doorway to the south and you 
will be in another area. Go up the flight of stairs and you will be in 
another area. 

Enter the doorway that is there and you will be back inside the Causeway. 
There will be a fork there so make a right, then go north then go up a flight 
of stairs. Now ignore the first room you go to unless you want an item and go 
into the second room inside you will be in a new area. Go along the path and 
then go up a flight of stairs. Go out the door and you will be outside the 
Causeway. There will be an elevator there the elevator can take you up or 
down. First cure all your members and go up. When you go up the gate will 
start to activate when you walk towards the game the Imperial Soldier from 
Sarai will be there! He will then call on another warrior spirit to fight!
#############################################################################
Boss Fight VII
Ymechaf
Front Line Party: Ryu, Nina, Cray
Back Line Party: Ershin
Difficulty: Semi-Hard
Dragon Gene: Aura
Item: Ice Punch

Ymechaf is probably the strongest opponent you fought thus far, many have 
problems with him but he will go down if you know what you are doing. First 
off have Ryu become the Aura Dragon. Then have Ershin come from the back row 
and attack and then have Cray attack. Now Ryu will start off so have him do 
Hwa, then have Nina do Cyclone and have Cray attack. After the Simoon combo 
the Ymechaf will become off balance so when Cray attacks he will do hefty 
damage. Ymechaf does one powerful attack called whirlwind this does some 
decent damage to the entire party so at a point you will have Cray doing a 
lot of curing, instead of attacking. If you run out of curative items have 
Nina do curing and have Cray and Ryu do a Rock Blast Hwa combo. If you 
decided on using Ershin in the front party, have her use her attack wild 
swing or cure.
#############################################################################

After the battle you will find out that the Soldier name is Rasso. He will 
also be surprised that you defeated his Ymechaf, now your party will see that 
the Causeway is closing and in the nick of time they will run through the 
doorway. You will be in another causeway, take the elevator down then go 
inside then take the elevator the down. Then leave the causeway and you will 
be back on the world map. Now set up camp on the world map and rest and save 
your game so far. Once out of camp go to Astana, Once inside stock up on new 
weapons armors and items. You will notice the huge Carronnade, which was used 
for shooting hexes into Eastern towns and places during the war and the 
soldiers standing next to the carronade will tell you about the aqueduct that 
cools the carronade after it's fired.

Now leave the town, and you will see a new path on the world map. Go there to 
get to the aqueduct. When you are in the aqueduct go to the strait then go to 
the left and you will find a ladder ascend it. Now make a right and you will 
find a man there and he will turn on the Gondola. After the right go across 
the plank and use Ryu's sword to slash break the rope and the drawbridge will 
be lowered. Now go to the right and jump across the way. Now go strait, then 
climb up a ladder. Then climb up the ladder that is right there, now make a 
right and say yes that you want to jump in the water. Now you will be in the 
place from Ryu's dream, everything here is exactly the same as it was before.

Nina will mention about the dream, and you get control of the characters. 
When you do to your left or so should be a diary you should rest and save 
before continuing on. When you are ready to go about your way head strait 
then go to the left. Keep following along the path going left and you will 
make your way to a set of stairs. Now when you go up the stairs go strait 
then make a right and then go through the door there. Walk forward and Cray 
will notice two men inside the room. The two men will be discussing 
something, and Cray will mention that if you walk behind the curtain you can 
avoid these men. Now walk behind the curtain and when you do one of the men 
will notice you. 

Continue along the path and the man will be there waiting. Nina asks him 
about her sister Elina. He won't tell you anything he will call upon some of 
the Imperial Soldiers to haul you away.
=============================================================================


CHAPTER 2: ENDLESS   

2a: Back Home

You will wake up in a hotel looking place. Nina will walk in and inform Ryu 
that Cray is being held and questioning. Nina wants to go see what's 
happening with Cray and wants to go to the castle. When you gain control of 
Ryu, use the diary to save, now leave this place. A strange robed dog man 
will be there, he is Scias he is suppose to watch you so you don't try to do 
anything out of the ordinary. He is a playable character and a decent and in 
my opinion better replacement of Cray. Now leave the place and head to the 
house next door, a Manillo will be in their selling goods. Buy some of 
whatever you need. Now go to the north and you will find the castle.

Proceed inside and two guards will inform you that they are still questioning 
Chief Cray and that no one is to be allowed in until this is finished. Nina 
wants to go to the Worent where Cray and his people are. Now, leave town and 
when you get on the world map two paths will appear. One goes to Wynchwood, 
the other going to Shyde. You can get some fishing in right now if you 
choose, locate a ? Between a ? Place and Shyde. When you do enter there, find 
a sign there then go west, when you are back on the world map a new path will 
open up and you will be able to fish. When you are done with fishing go to 
Shyde. 

In Shyde you can speak to the Blue Manillo, to trade fish for items. But the 
main reason you are here is to trade your treasure. Go behind the Inn, and 
you will find a man there who will trade your treasure with you, you will now 
have the Bronze Ball. Now, there is a weapon and an item shop here, buy what 
you need and leave Shyde. Once you are back on the world map proceed to 
Wynchwood. When you enter go down then until you reach a fork. When you do go 
west continue west until it leads you up then it will lead you back west and 
onto a new area. When you are in the next area you will hear a strange sound, 
the party will sense that something is about to happen. Anyway go a few steps 
further.

When you do, you will see Nina shrink to she is not visible, no one saw this 
so they do not know where she is at. A bird will go by unnoticed by the party 
and take Nina away, the party decided it would be best to try and find Nina. 
Just go strait some more and you will see 3 invisible characters they will be 
talking about how they shrunk Nina down. Ershin will spot the three faeries 
and so will Ryu. Ershin somehow can see them and Ryu can see them because of 
his Dragon Eye. The faeries will tell you that they shrunk Nina and a bird 
took Nina away mistaken her for one of it's own because of Nina's wings, they 
will mention that she will regain her size shortly. After the sequence you 
will be able to control the party again.

Now, go to the left then jump across the space. Then jump across a near by 
space and receive a treasure. Now go back past the two spaces ad go down the 
decline. Now go down and to the west, now go up the incline and jump across a 
space. Use Ershin to the ram the tree where you see the bird. You will be 
switched to Nina, she will be wakening up and she will be inside the bird's 
nest. When you can control Nina head up the branch then run around the tree. 
Then jump down, run across the branch and the bird will show up. Nina will 
run away and a caterpillar will drop, the bird will still think she is one of 
her chicks, and will try to feed her a bug!
#############################################################################
Boss Fight VIII
Sparrow
Front Line Party: Nina
Back Line Party: N/A
Difficulty: Very Easy
Dragon Gene: N/A
Item: Bird Drop or Bamboo Rod

You can pelt the sparrow with two Cyclones and get away with some exp and a 
bird drop. Or you could guard for 10 rounds and the Sparrow will fly away. If 
you chose to allow the sparrow to fly away then you will get a bamboo rod. If 
you decide on killing it then you will not get the bamboo rod. The sparrow 
has one attack, which is feeding time, which can confuse you. Other than that 
it does nothing else.
#############################################################################

After the bird is gone go back on the branch and you will see a vine leading 
down descend this vine. When you do you will see Ryu, Scias and Ershin again. 
Ershin will once again headbutt the tree, Nina will fall down but she will 
regain size in mid air and land right on top of Ryu. When you gain control of 
the party again go strait and you will be back on the world map.
*****************************************************************************
*
2b: Worent Tribe and the Golden Plains

There will be a new route on the world map, which will take you to Worent. I 
advise you to set up camp and save right now before continuing. Once inside 
Worent you will realize how the Worens are and learn some things about their 
courageous warriorness by speaking to them. There is a weapon shop in town 
which you should check out I think it might double as an item shop as well. 
When you are done speaking with the Worens and buying items go to the large 
house on the northeastern part of Worent. Inside 3 old Worens will be there, 
they can not help you but they can directly you to who can. They tell you to 
go and look for Tahrne the mother of Cray. 

Now it's time to go to the Golden Plains to find Tahrne. When you gain 
control of the party head right then you will down a ladder to find storage 
room inside is an item nab it. When you are finish leave the house, Kahn will 
jump down from the roof of the house, he claims he has been training and he 
wants his revenge for what happen to him back in Synesta!
#############################################################################
Boss Fight IX
Kahn 2
Front Line Party: Ryu, Nina, Scias
Back Line Party: Ershin
Difficulty: Easy
Dragon Gene: Aura
Item: Ginseng

Like the other battles transform into an Aura Dragon immediately, then Nina 
should get her turn so use Cyclone on him and have Scias use Shining Blade. 
When Ryu can get his turn as a dragon use the Hwa-Cyclone Combination. Have 
Scias continuing using the Shining Blade until the battle is over or he runs 
out of AP. Now Kahn isn't any more difficult than he was in the last fight, 
but now he uses a new attack called Tiger's Fist, it may take an entire round 
to recover from this using healing spells. If you decided on using Ershin 
have her attack mostly.
#############################################################################

Now, after the fight a female Woren will appear her name is Una she will be 
angry that you picked on Kahn. She will be inside her part of the house and 
be angry with Kahn. When you can control the party head back into the house 
and go up the ladder. Speak to Una and she will tell you that Kahn has left 
(that fast?!). Anyway she will decide to train you now, hopefully by this 
point you have gained 3000 combo points. Because if you did then give the 
Super Combo to Scias! With the Super Combo Scias becomes the third best 
character in the game! Oh and Pilfer should go to Ryu or Nina, although I 
transferred it to my scroll and gave it to Cray later on. 

Now go and speak to the elders again one will mention that you will need a 
horse to travel across the golden plains. Now leave from the Elder's House. 
Since you should have explored the town you will know that there is a man 
near some horses. Go and see him, he will be willing to give you a horse but 
no one will know how to ride a horse, he changes his mind because it takes a 
long time to learn how to ride. Then the floating snail thing will start 
making a circle around Ryu and chasing Ershin, Nina will acquire about that. 
The man will tell her that they are hard to ride but you are welcome to it. 

The man tells you that the Tahrne's camp is to the northeast and you can spot 
it by looking for the fire there. Speak to him again and he gets slightly 
more specific. He says go east until you find a big rock from their go north 
east you will see Tahrne's Camp fire continue in that direction until you get 
there. Now leave Worent and you will be back on the world map. Proceed to the 
Golden Plains, you will see Ryu trying to ride on the Whelk but will keep 
falling off, but he is their only hope eventually he will get the hang of it. 
BOF3 fans this will look familiar it's set up exactly like the desert but 
it's not as long and pointless as the desert was. 

When you get on the plains you will automatically be facing east. So just go 
strait. You will eventually come upon a large rock. (If you encounter 3 rocks 
you went the wrong way). When you find the large rock go northeast. To go 
northeast you will gave to make the red part of the needle face to the upper 
left. If you trail off the screen and land in an empty place you took the 
wrong direction. If you land in some sort of a shrine then you also took the 
wrong direction. If you see some smoke (NOT MOUNTAIN SMOKE!) Actual smoke on 
the screen then you are going in the right direction. You will eventually 
start to make out the camp. 

When you enter Ryu will tell Tahrne will happen to her son. Now, go inside 
the tent and rest. The screen will shift to Cray and what is happening with 
him. Cray is charged with breaking into the Empire, and on top of that 
breaking he King's Sword. The King's Sword is a symbol of the alliance 
between the East and the Empire. Now you will see the seen where Ryu slashed 
Rasso with the sword earlier in the game in Synesta. Now you will be Ryu 
again, head out of the tent and speak with Tahrne. Chose to speak about the 
King's Sword, she will say what happen to the King's Sword will make the 
punishment far more harsh.

She will also mention that their is a weaponsmith who lives in a mountain who 
can probably make a copy of the King's Sword, and if he does returning the 
sword will lessen Cray's punishment. She suggests going back to the Worent 
Tribe to find out more about how to get to the Volcano. Now exit this area 
and you will be back on the world map walk towards the Worent and you will be 
stopped by the huge hard to miss !. Now, you will see your party Ryu will 
update the party, and you will now have to go back to the Worent. After the 
conversation you will be back on the World Map. Make your way back to the 
Worent and speak to the Elders. 

One of the Elders will tell you to get to the Mountain you will have to go 
east until you reach the big rock then go south, and you will arrive at the 
Volcano. Ok good i suggest setting up camp at this point and resting and 
saving then proceeding back into the plains. This time Ryu will be on foot 
but don't worry he is not any slower than when he was on the Whelk. Now you 
will still be facing East when you arrive so just keep going until you hit 
the big rock. Now make the red arrow face south and you will see a mountain 
with smoke coming from it keep going strait. Now you will reach the Volcano. 
*****************************************************************************
*
2c: Volcano and Faerie Madness

When you get inside go right avoid stepping on the lava because if you do 
your HP's will be decreased. Now jump across two lava covered spaces and then 
walk out of the screen to reach the next room. Head to the right and up an 
incline, and go through the hole. Now you will be in a seemingly dead end 
room, walk around and you will get into a random battle after that is over 
the plates will move. This is a very random area, and the plate movement to 
me seems to be random so the only word of advice I can give you is to get 
into battles to make the plates move. Once you are done with the plate 
madness, climb down a ladder and go across a bridge to the right and you will 
be outside of the house enter the house. 

He will tell you that he is the creator of the original King's Sword and he 
can not make a new one without a Faerie Drop. Now go down the ladder inside 
the house. Make a right to the exit the area. Now follow the path and you 
will be back at the entrance of the Volcano. Now leave the area and you will 
return to the world map. Once you are back on the world map I advise you to 
again Rest and Save when you are done go to Wynchwood. When you arrive in 
Wynchwood you will hear the Faerie laughter. Now go south then jump across 
the space, head to the right then up an incline. You will see some Faeries 
that are just light press X near them and they will take on form. They will 
not have any Faerie Drops on them. 

They have a Faerie Drop where they live at, and they will take you there. 
Once you are there they will inform you that a group of highly dangerous 
Meanies have moved in and are pushing them out. If you can dispose of the 
'Meanies', they will give you a Faerie Drop. When you can control the party 
you will see ZZZ signs all over the place these are the meanies. You can 
defeat almost all of the Meanies by just pounding them with physical attacks. 
Defeat all the Meanies and a creature will appear you might be weak after 
those fights so cure everyone and approach him to get a real battle!
#############################################################################
Boss Fight X
Fantom
Front Line Party: Ryu, Nina and Scias
Back Line Party: Ershin
Difficulty: Intermediate
Dragon Gene: Aura
Item: Magic Shard

This boss looks funny but you may have a tough time with it. The key thing to 
realize about it is this, when he is big he has a high defense but when he is 
small he has a high magic defense. His attacks are Drain, which usually 
misses Sever like Nina, Frost, which is a small ice spell, and Ovum, which 
can turn you into an Egg. The Ovum is the most difficult attack to look out 
for, because as an egg there isn't much you can do. The main form of offense 
is this turn Ryu into the Aura Dragon then have Nina do Cyclone and have 
Scias just attack it. When Ryu gets his turn have him cast Hwa, and have Nina 
use Cyclone then have Scias do the Super Combo if you have it. If you don't 
have the super Combo then just have Scias attack. Fantom will go down very 
quickly.
#############################################################################

After the battle the Faeries will thank you and give you the Faerie 
Drop...(What exactly is a Faerie Drop? Is it the shriveled up carcass of a 
Faerie? A Faerie's Spirit? The Egg or some unborn form of a Faerie? Or the 
most popular belief a Faerie poop, well the faerie did pull it out of the 
bushes...) Anyway after this you will be brought back to the normal world, 
now leave Wynchwood and get back on the world map. Rest and Save once you are 
on the World Map. Now go to the Smith's house from the world map. When you 
get there speak to the Smith and he will go to work on the new King's Sword. 
You can use it in battle if you want but it's not all that good, anyway 
proceed back to the world map.
*****************************************************************************
*
2d: Saving a Friend

Make your way back to Ludia. Once there head strait for the castle, Nina will 
be ready to say they found the King's Sword, but a man will appear and say 
the King's Sword has already been found. The man there will say that the 
Empire gave them the sword back, in return for some areas on the East. He 
says this even worsens the matter for Cray. Nina has a plain of trying to 
break Cray out of there. But they must wait for it to be nighttime. Return 
back to the house you were sleeping in. Confirm you will wait for nightfall. 
While you are waiting you will see what has happened to Fou-Lu. Apparently he 
was found by a woman and he is still shaking up by this. 

Now you will be back with the main party. Use the diary next to the bed to 
save the game before continuing. You can speak to some of the people who hang 
out at night but its not needed, head strait for the castle. When you are 
inside make a left and check the guard, you will get into a fight with the 
guard. You have once round to take out the guards so I suggest using your 
best combos here. If you don't defeat any of the guards after one turn then 
the guard will call more guards and in result you will be kicked out of the 
castle. 

After you defeat the first guard, go into the room behind him and go up the 
stairs and defeat the guard there. Go into the room he was guarding, and 
there was nothing but a treasure in there. Now leave this room and go up the 
stairs, you will find Cray there. Cray will be surprise to see that you made 
it up there, and also excited that he is getting free. Once you get Cray back 
head out of Ludia castle. Now, go near the entrance of town, ad look behind a 
house, a man will be there and he will be willing to upgrade your treasure to 
a Lead Ball. Now leave Ludia.

Head back to the Worent, it will be daytime some how. Anyway speak to the 
Elders, and they will suggest you to go see Cray's mother's Tahrne. Now leave 
the Worent; buy some things you may need before leaving and head to Tahrne's 
Camp. Remember it's accessible from the world map so you don't have anything 
to worry about with the golden plains nonsense. Anyway go there, Tahrne will 
tell you to just spend the night. When you wake up Tahrne will tell you what 
she thinks. In the morning Nina will have the idea that the Empire is 
probably looking for Ryu. She says they were looking for a dragon, Ryu has a 
Dragon's Eye, and the Sand Dragon acted strange around him. She says they 
should go to the Dragon's Shrine in Wyndia to find out more from the Wind 
Dragon. 

Tahrne will give the Jadestone to use for the Ruins in Wyndia. Talk to Tahrne 
and she will tell you that the Ruins are East of here. You should of fount 
the Ruins already if you got lost in the Golden Plains.
*****************************************************************************
*
2e: Going to Wyndia

Once you enter the Ruins go strait and you will place the Jadestone in it's 
spot, an entrance will be shown. Go inside the entrance and follow the path 
until you reach a fork. Now make a right, keep going strait, and you will 
come upon another fork. Now keep follow along the same path and keep strait, 
and you will end up in a new area. Now put Cray in the front on the party. 
Now go down the stairs to your right and have him push the turn style. Now go 
left then up slightly and have him push the turn style. Now go back up the 
stairs and down the opposite stairs the one on the characters left. Now you 
should have a clear path to get to the treasure chest so go and get it.

Now go back down the stairs go up and push the turn style there. Now go to 
the left and push the turn style the other way. Now go back to the first one 
and push it the other way. Now go to the left then go up and push the turn 
style there. Now you can go through the doorway. Take the treasure and leave 
the room. Now leave and push the turn style you just pushed the other way. 
Now go down and push that turn style. Then go to the left and push that turn 
style. Now go up the stairs and then come down and you will be able to go 
through the doorway. When you do you will find what looks like an old storage 
room. Now leave this room and look along the side of the house, he will 
upgrade your treasure to a Brass Ball. Now leave and you will be back on the 
world map once you get on the world map rest and save.

Now you can go to Mt. Glom. Go there and speak to the weapons smith there, 
you can go there and forge weapons. When you are done go into Ahm Fen. Go 
across the bridge and read the sign. They tell you to walk on broken parties 
because you might scare the animals. At this point it doesn't matter so run 
anyway. Now follow the path and then jump across the space, now jump across 
another space and then go to the left across the planks. Now keep going left 
and go down the planks to get the treasure. Now go back up the planks and go 
to the right, go across the bridge to get to the next part. Keep going across 
the path until you find a fork. Go to the northern path and you will see a 
huge snake don't worry he is harmless. 

Steeping on the x's will make noise and the snake will move. When it does 
walk across it's body. Now get off at a plank and hit the X there and the 
snake will move get back on the snake and get it off at the next plank. Step 
on another X and the snake will move again, don't get on the snake yet go 
down and you will find a treasure. Take it and go back and the snake will 
move. Hit the thing until the snake goes back into the position that you saw 
last. When it does get on it and go to the next platform. Now go down the 
ramp to your left. Head to the upper left and go up an incline. 

Now step on the X until the snakes head touches the platform. Get on the 
snake and get off on at the next platform. Keep pressing the X there, and it 
will not be in the way of the chests. Now get the chest that is there. Now 
get on the snake and go up. Now get off the snake and go left. In the next 
area just go starit and you will be on the world map. Now head towards Wyndia 
a '!!' will appear enter here. You will be in camp automatically, after some 
talking a Faerie will show up, the Faerie wants Ryu to help him build the 
village. (Look at Faerie Village Guide for more Faerie info). 

After getting started with the Faerie, leave this place Rest and Save. Now go 
back to the area between Ahm Fen, and Wyndia, head to the ? to the right. 
There you will find a hut. Yuck City! A man has married a Faerie! (Faeries 
are cute so are puppies but a man won't marry a puppy!) Any search his house 
for items then head up stairs Njomo will be there, but your Faerie Village 
hasn't been up long enough :( Anyway, leave here altogether and proceed along 
the map and into Wyndia.
*****************************************************************************
*
2f: Wyndia and Beyond

Wyndia is the hometown of Nina and Elina they are as you know princesses 
here. Also you may have notice with the exception of Manilo's every person 
here has a pair of wings! Anyway  proceed into the first shop, get as much 
equipment upgrade as possible. The building to the left the windmill may look 
ordinary but go inside proceed up the ladder. You will find Momo! (Momo was a 
main character from BOF3) Now Momo will become your master! She's an all 
positive master who teaches some decent skills. Look at the Master's Section 
on more about Momo skills. When you are done apprenticing people to Momo 
leave the windmill.

Now it's time to search the kingdom. Before going to the castle search as 
many cupboards draw and whatever as possible. When you are done thieving find 
a lift on the upper right part of town and it will take you inside the 
castle. There are some more items all around the castle once you get inside 
but right now those items aren't very important, you can go search them out 
if you choose to. After you get off the elevator go strait up. Put Nina in 
front and the guards will let you through. No go to the upper left room and 
speak to the guard with Nina in front the guard will allow you to speak to 
the king.

The King will tell you that they will try and protect Cray as long as 
possible. Then Nina will mention wanting to meet the Wind Dragon, The king 
will tell Nina about the woods that are east of Wyndia, an Oracle of Wind 
lives there. He allows your party to spend the night there. In the morning 
you will be fully rested. Now go down the staircase that re in the middle. 
Then go to the door that is on your right. Then go down another flight of 
stairs. You will be in the dungeon, speak to the man in the prison and he 
will upgrade your treasure.

Now go to the inn, which is the first house inside the town, and Save, then 
stock on curative items and leave Wyndia. Once you are back on the World Map, 
go to the new route and enter. Once inside Go right over the bridge, once 
over the bridge go up, and you will find a fisherman. He will tell you about 
a fishing spot leave back out of the woods to see the fishing spot, you can 
go fishing if you chose. Either way when you are back in go down and out of 
the screen. Go left and go across the log, then follow the path until you 
come upon a treasure nab it. Now go back across the log and go all the way 
down until you reach a bridge that is broken.

Go to the lower left away from this bridge to cross another bridge. Now go 
down and you will reach a sign. The sign tells you how to ride the log. Get 
on the first log and then move the log north to get on the waiting log. Take 
this log and roll it to the next log. Now roll this log all the way up and 
get off the log when you reach the ground. There is a treasure nearby if you 
want it. If you don't care get back on the log. Take this log and roll it 
down until you reach a platform on your right. Get on the log that is near 
the platform not the one you just got off. Roll the log to the left and get 
on the log that is waiting, then roll the long down and get off when you 
reach normal ground.

Now make a left and follow along the path until you reach the next screen. In 
the next screen you will find a hut go inside of the hut. Once inside a 
conversation will start the Oracle will tell you some things about the Wind 
Dragon and a Tower. You will need the Wind Flute to call the Wind Dragon. The 
Wind Flute is located underneath the castle. When the conversation is over 
search the house for items leave then continue west and you will be back on 
the world map. You will be automatically back in camp, and Nina will notice 
that you are missing Scias. Cray believes that he went back to Ludia to tell 
them of the parties actions of late since he was paid to do it.

After that you will be back on the world map reopen camp, check out the 
Faerie Colony and Save. Make sure to check the colony every time you open 
camp. Your next stop is heading back into Wyndia. Just go strait into the 
castle, the king is in the room with throne in it, which is the door further 
up from the one he was previously in. When you are inside he will allow you 
to take the Wind Flute which is located in the basement of this castle. After 
the conversation leave the throne room and go down to the door on the far end 
of the hallway. Go inside the windmill that is to the south. Head down a 
couple flights of stairs. 

A guard will be there and he will allow you to go into the basement. Go 
strait down the steps and follow along the path into the next room. Now go to 
the left until you reach a fork and a fan. Take the lower path and you will 
reach a fork and another fan. Take the upper left path and continue along the 
path. Follow along the path until you reach a fork and another fan. This fan 
is different than the others, this fan will stop your progress and blow you 
into another direction. Wait until the fan rotates all the way away from you 
and quickly run past it. Now go through the doorway and you will be in the 
next room.

In the next room go down, and you will find a floating platform. Get on the 
platform, and wait for it to face in the opposite direction. When it does 
walk off it turn right and get on the next platform. Now wait for the 
platform to link up wit the ledge on your right get off it and get the 
treasure. Wait for the platform to come back into your direction get back on 
it, and wait for the platform to connect to the next piece of land get off 
the platform there. Then go through the door, follow along the path and you 
will come upon more fans that will push you back. When the wind stops hide in 
the wall cracks, the wind will start again you won't get pushed back because 
you are against the wall. 

When it stops go up until you find another wall crack and eventually another 
fan will start wait for it to stop. That's the idea throughout the area find 
a crack rest there and follow along the path an you will come upon an exit go 
through that. Now, in the next room just go strait and you will find the Wind 
Flute, allow the fans to push you back through this area and go all the way 
back to the castle. When you are back in the castle you will see Scias, Scias 
has informed a group of men about your actions with the Wind Dragon. The old 
man gives Scias a big cartoony sack of Zenny. The men want to capture Ryu for 
themselves to use against the Empire.

Now leave Wyndia and you will be back on the world map. Set up camp check the 
Faeries Rest and Save. If you apprenticed anyone to the two masters in this 
area be sure to check to see if you learned anything new. When you are set 
follow the path to P'ung Tap.
*****************************************************************************
*
2g: Wind Dragon and Chek

Nina will blow the Wind Flute to sort of summon the Wind Dragon, a flight of 
stairs will be shown. Go up the stairs, and you will be in the next room. Go 
down the stairs and go into the next place. Go through the bottom doorway and 
continue along the path. Continue along the path until you reach the next 
room. The next area has fans that will blow you up (not like an explosion but 
blow you towards the sky) There are treasures scattered in this place but 
none of the treasures here are even worth going through the hassle of 
getting. Just go strait and jump off the platform and the fan will blow you 
into the next area.

Now go through the doorway and you will be outside with some spiral steps, go 
around the spiral steps and go through the doorway there. Now you will be 
back in a higher room with a lot of fans. When you get there wait for the fan 
to blow then jump off then you will fly into another wind room. Now wait for 
the fan to blow then jump off the platform and it will take you to the next 
platform. Now wait for the wind to blow again and it will take you to the top 
of the tower, leave out of the tower and a conversation sequence will begin. 
Nina tells you that the gondola will take you into the sky where the Wind 
Dragon is located. Now try and walk across the beam and the old man Ilgor who 
was talking to Scias will appear. 

The old man will tell you he knows all about Ryu is the Yorae Dragon, and he 
wants you to give him up or he will kill you. Of course you won't and the old 
man will see three others after you. Destroy these creatures with physical 
attacks. After you destroy them Ilgor when send out three more monsters at 
this point Scias will show up. He will hand back the cartoony sack of Zenny. 
Now he will send the three things against your party. This time Scias is on 
the enemy side but he will be curing you when you are weak.  Just keep up 
physical and single hitting attack magic. After the battle Scias will rejoin 
your party, he says he came and helped because he wanted to help you. 

He doesn't know why he gave back the Zenny or why he is sticking around, but 
who cares! Scias kicks ass! Now everyone will get inside the Gondola. Now you 
will be so high up you are in the clouds small things will be flying around 
near by eventually the Wind Dragon P'ung Ryong will appear. P'ung Ryu is so 
large only his eye can fit in the little text window picture. He is also 
shaking the Gondola with his voice he shrinks down and then talks some more. 
He will confirm that Ryu is the Yorae Dragon. He will also tell you that Ryu 
is an Endless. He will also say that it seems that Ryu is incomplete. 
Remember two key things here, Ryu is incomplete, and the word 'Ryong'. 

He then drops you off at a mountain and then says you will have to find a 
village on foot. When you can control Ryu go down the path. Then go up an 
incline and you will come upon a fork. Take the lower path and go in behind 
the sheet of ice. When you are in the cave follow along the path and 
eventually you will be in the next screen and out of the cave. When you are 
outside put Cray in the lead and have him push the snowball towards the 
right. Keep pushing the snowball until it falls into a rock and breaks. Now 
go back to the left of the screen. Now continue until you find a snowball 
push the snowball that is in-between the two rocks. 

Push it until it falls into a small hole. Now cross over the small hole that 
the snowball filled, and push the near by snowball down then to the left and 
it will fill a small hole. Cross over the snowball snag the treasure and go 
up and you will be on the world map. Set up camp as soon as you get on the 
world map, Check the Faeries Rest and Save. When you are through with camp 
proceed along the path and enter Chek. Speak to the children there, and then 
search the village there is an inn and a weapons item shop. Stock up on items 
a new armor weapon upgrades. Go to the house next to the weapon shop to find 
a woman called Abbess. 

Abbess will call sense that Ryu is the Yorae Dragon. She will tell you about 
Life Streams. You will then see Ryu, Cray and Nina's life streams. All the 
streams reach to the top of the screen. Ryu's stream is wide and more 
predominate. Abbess will tell you that the Endless have the power to sort of 
suck in other streams around it. She then tells you to rest for now, Ryu will 
wake up alone go outside and Abbess will be waiting. She will talk to Ryu 
more about being a God and such. Ershin will also be in Ryu's dream and 
Abbess will sense that Ershin is trapped inside of the armor and that there 
is a powerful stream coming from her. 

In a short while the dream will end. Ryu will wake up once again and be 
alone. When you leave the house this time Cray and Nina will be waiting for 
you. Now go to the left and up the stairs and you will be on the upper part 
of the town. Abbess and Ershin will be together, and from Abbess looking over 
Ershin it will appear that Ershin is one of the endless. Abbess wants to 
release the inner Ershin.
*****************************************************************************
*
2h: Ershin's Mind and Fou-Lu in Sonne

Ershin has monsters floating around in her mind! The monsters are weak but 
know powerful spells, if you have a stock of wisdom seeds provide the Gulpers 
with one and you may be able to pick up Ebonfire, try to make Ryu learn this. 
When you are ready to proceed follow along the path until you reach the next 
screen. In the next screen follow along the path until you find a white 
switch and a huge rock. By pressing the white switch it will cause the big 
circle thing to stop. Walk away and it will start again, keep trying until 
you can get on, you might hit a place in it where it's just a crater, keep 
doing it until you find a winding path that will take you to the top. 

Once at the top check the Green light in the middle that's the entrapped 
Ershin, you will need to defeat the 4 pillars around her to free her! (Stop 
whining you haven't been in a boss fight in ages!)
#############################################################################
Boss Fight XI
Yeleb, Agiel, Azeus, Umadap
Front Line Party: Nina, Cray, and Scias
Back Line Party: Ryu
Difficulty: Medium
Dragon Gene: Not Needed
Item: Electroid, Water Bomb, Weather Vane, Molotov, Fire Wind Water Earth 
Ward

First you want to take out Yeleb. Yeleb is the one that is Earth based. Use 
Sever on it and Eddy, then have Scias attack it, it should die in two turns 
of this.

Agiel is next, Agiel is Water based. Have Ryu use Ebonfire if he learned it 
if not then have him do Burn, have Nina cure those who are wounded, and have 
Cray attack it.

Azeus is wind based. You should have Cray use Stone Pillar on it if he has 
it, and any other Earth magic. Everyone else should just attack.

Finally take out Umadap. If you picked up any icicles use those on him now. 
Then have everyone attack and the fight will be over.
#############################################################################

You will get to see the 'real Ershin'. Ershin can't leave because she doesn't 
have a body. She will want you to get her the best Medium you can find. Now 
head back to the entrance. When you are out of Ershin's head you will be back 
in the real world. Abbess has already brought the best medium. Now Ershin 
will leave the Armor and go into the body. You will then get to see a 
sequence with Fou-Lu and the woman who found him. She has found Fou-Lu and is 
taking care of him. Fou-Lu is weak and she is trying to get him back to full 
health. Now Ershin will be eating. Ershin will tell you that they are both 
Endless, and they were both summoned a long time ago. 

Both of the summons got messed up. Ershin got trapped in the armor, and Ryu 
got split into two people. One being the Ryu found in the desert the other is 
well pretty easy to guess. Now the screen will shift back to Fou-Lu, leave 
out of the house but use the diary to save first. When you try to leave the 
town a man will stop you. He will know you are staying with Mami (the woman 
who helped Fou-Lu) Mami will show up and she will tell him that he is her 
cousin from out of town named Ryong. Now you will be switched back to the 
main party, they will still be talking to Ershin, Ershin will tell you that 
the other part the larger original part is Fou-Lu.

Now Fou-Lu will be lying in the bed, and Fou-Lu will finally speak. (Notice 
Mami and the town folk speak in American Southern Dialect and Fou-Lu speaks 
in Old English. Mami will not understand what Fou-Lu is talking about. Fou-Lu 
is telling her his story about being summoned and building the Fou-Lu Empire. 
Now you will rest and when you wake you will control Fou-Lu, Save at the 
diary and leave. Go to where the landlord previously stopped Fou-Lu, and you 
will be in a crop field. Go up and eventually you will find Mami, a 
conversation will start. And then their will be a rumble everyone is shocked 
by this. Go up and then go across a bridge. 

Continue along the path and you will enter the forest once you are inside the 
forest go strait all the animals will scatter and a huge beast will drop 
down!
#############################################################################
Boss Fight XII
Papan
Front Line Party: Fou-Lu
Back Line Party: N/A
Difficulty: Easy
Dragon Gene: Astral
Item(s): Apple, Wisdom Fruit

As soon as the fight starts turn into the Astral Dragon. You will get hit by 
the Papan but it won't phase you much, on the next turn use Eraser. Then Keep 
using it if he happens to some how damages you by a lot just attack him, 
eventually he will turn into a run in the mill boar.
#############################################################################

After the fight the bow will run off, Fou-Lu will see that it was just a 
mutated boar. Now leave the forest everyone will be amazed by "Ryong's" God 
like strength. Mami will come up and ask if he is all right and she will take 
her 'cousin' back home.
*****************************************************************************
*
2i: Back in Ershin's Mind and Sinchon

You will be back in control of the main party. They will be in conversation 
about trying to find the other Ryu (Notice Cray says Doesn't That Just Beat 
All?). Go back inside the hut and you will see that Ershin is dead tired. 
Abbess says you shouldn't wake a God like you would do a person but you will 
have to go into Ershin's mind and wake her up. Her sleep mind is slightly 
different than her awake mind, keep that in mind :) Follow along the path 
until you reach a fork in the road. Don't take any of the side roads just 
continue along the path you were you will soon come upon another fork. Take 
the upper left path. Eventually you will exit the screen in be in a shrine.

You will then see the "In her mind God Form of Ershin" she is in a bed 
surrounded by built stripper like men. She will tell you that Ryu is the 
other half of Fou-Lu. The original people have summoned her Fou-lu/Ryu for 
their own purpose. She then goes on and tells you that Ryu is destined to 
meet with Fou-Lu. She tells you more about fate and then the conversation is 
over leave the shrine and go to the right to be out of her mind. When you 
leave Ershin has woken up and she tells you, that you need to go to Sinchon 
the Yorae Shrine to obtain more info and help for Ryu. She will also tell you 
to stop calling her Ershin, because her name is Deis and Ershin is what the 
armor called her because that means master in Empire language.

Now leave Chek and you will be on the world map, now go towards the new route 
and a '!!' will stop you go in there and you will see the armor following 
behind. It seems some of Deis's power has rubbed off on the armor, Deis acts 
mean towards the armor. She tells the armor to act like armor, then Nina 
comforts it and tells it to go back to the village. Now you will be back on 
the World Map set up camp check your Faeries and Rest and Save. When you are 
done with camp go to Sinchon. Go strait and go into the next room. Follow 
along the path and enter the first door that you see. Now just go strait and 
enter the doorway at the end of the path. 

In then next room keep going down and then go through the doorway one your 
left. When you enter you will see some orange pillars, walk to the end of the 
room and check the symbol on the wall. After checking it two of the pillars 
will rise and an hour glass will appear quickly leave this room and go strait 
a little go up the stairs on your right and hop across all the orange pillars 
and make it to the other side. Now, go through the doorway and you will be in 
an outside place. You will call upon the dragons and while waiting for this 
you will switch back to Fou-Lu.
*****************************************************************************
*
2j: Fou-Lu in Mt. Yogy

The ground will shake go and save your game at the diary leave the house and 
the ground will shake again. Go to the fields and find Mami. Mami will tell 
that there is smoke coming out of the near by mountains. Mami tells you when 
this happens the mountain erupts and the Mountain God is angry. Hearing the 
word 'God', makes Fou-Lu wants to go investigate this. You will automatically 
be on the world map, go back to Sonne, and speak to Mami again and she will 
give you a rice ball. Now go back to the world map. Follow along the path and 
enter Mt. Yogy. As soon as you get there Fou-Lu will swipe with his sword and 
destroy the huge rock.

Now follow along the path and go right and you will reach a fork take the 
higher up path. Now go along this path and you will reach another fork the 
upper path here as well. Now continue along the path and you will reach 
another fork, take the lower path and you will be inside the mountain. When 
you are inside follow along the path to get into the next room. Once inside 
down and jump off the ledge. Continue along the path jump over two more holes 
go down into the next room. Now just follow along the path and you will be in 
the next room. At the end of the path you will meet with the 'God'. The 'God' 
is nothing more than a huge rock monster. 

Of course since the Rock has a small brain it can't understand Fou-Lu mocking 
him. He still gets angry he calls him a wimp and he wants to smash Fou-Lu!
#############################################################################
Boss Fight XIII
Marl
Front Line Party: Fou-Lu
Back Line Party: N/A
Difficulty: Intermediate
Dragon Gene: Astral
Item(s): None

Fou-Lu is faster than Marl so turn into a Astral Dragon your first time 99% 
of the time Marl will use Summon Kin. He will summon Klod and Bellwyd. Kill 
Bellwyd with a physical attack and keep using Eraser on Marl. He will be 
damaging you because he is pretty powerful. When or if Astral gets too weak 
and can't do much damage switch to physical attacks or Frost Strike.
#############################################################################

After the fight proceed out of the mountain and try to return to Sonne. When 
you get almost there you will see the Landlord and Mami, Fou-Lu will inform 
them that he has killed their mountain god. Then the screen will go back to 
the main party for a little while. All the dragons will be there, they all 
look pretty weird too. They will tell you about Ryu and Fou-Lu. They will 
tell you that Fou-Lu has reawakened recently. Since Fou-Lu has been alive 
longer if they meet and combine Fou-Lu would engulf Ryu. After some more 
conversation you will go back to Fou-Lu Save at the diary, and leave 'your' 
house. Go to the fields on your way there you will encounter some Fou Empire 
Soldiers.

Now run back to your house. Fou-Lu chose not to kill those guards to protect 
the villagers. Suddenly Mami will bust through the door she will block the 
door with a board. Mami will talk to Fou-Lu, she is in love with Fou-Lu, and 
she wanted Fou-Lu to be her husband. She knew there was something different 
about Fou-Lu when she met him, Fou-Lu wouldn't admit it but he cared about 
Mami as well. Mami will save Fou-Lu once again and tell him to go through the 
hole in the stove. Fou-Lu will crawl through the hole, they will break the 
door down and captured Mami.
*****************************************************************************
*
2k: End of Chapter 2

Now you will be back with Ryu. The Dragons want you to be strong enough when 
you meet Fou-Lu, they will give you your powers when you find them. Then all 
the dragons disappear except for the Wind Dragon. Since you fount him on your 
own he will give you his evocation, Rainstorm. Leave the outside area and you 
will see what has happened to the armor in Chek. The Abbess has evacuated the 
village, she stayed behind and now the armor is with her. Abbess says they 
should now leave the village because the Empire should be coming soon. You 
will be bale to control the armor. Go inside of Abbess's hut and Rest and 
Save. 

Leave the Abbess's house and the army has captured the Abbess, the soldiers 
there will attack the armor. Destroy these soldiers, and the armor will tell 
the Abbess to get inside of her. Rasso will tell more troops to attack the 
armor destroy these troops. After that since Rasso realizes that the Armor 
was traveling with Ryu, he wants to know where is he now, he will want to 
kidnap the armor. Then Rasso gets fed up and uses his magic to destroy the 
Armor. (Well he didn't destroy it, but it's out of commission) Now you will 
be back as Ryu, you will be on the world map, set up camp check your Faeries 
rest and save. 

Now go back into Chek you will see the barely moving armor walking up to you, 
the Armor needs Deis back to live. Deis refuses to go back inside the armor. 
Then the party decided they should go and find the villagers later on. Now 
leave the Abbess's house the Abbess will be there and she will tell you that 
the villagers are inside an abandoned village. Now leave Chek and go to the 
world map, set up camp again and save no need to rest or check the Faeries 
right now. Go along the new path that leads into the mountains. Once inside 
go down and follow the path until you reach a fork. Make a left and follow 
along until you reach another fork.

Now follow along that path until you reach a fork when you do go take the 
path leading down. Follow along and you will reach another fork take the 
higher path. Continue along and go up a flight of steps. Now Camp will be set 
up, and Nina will be a little misty eyed about Ershin. After some 
conversation you will be able to control Ryu go into the camp and rest. A 
sequence will start and then you will hear Nina screaming. Go outside and you 
will see the Empire Soldiers. The Soldiers are lead by a woman named Ursula 
another General in the Imperial Army. Nina asks can they go back to the 
village to see if the villagers are ok.

 Ursula will allow this and when you get to the abandoned Village Rasso will 
be there. Rasso has killed the children who occupied the village he now plans 
to kill Ryu this even a little extreme for Ursula's tastes. In Rasso fashion 
he summons a spirit to kill Ryu and company.
#############################################################################
Boss Fight XIV
Ight
Front Line Party: Ryu, Cray Scias
Back Line Party: Nina
Difficulty: Easy
Dragon Gene: N/A
Item(s): Flame Sword, Aurum

This isn't really a boss, I chose Cray and Scias because they are strong. 
Your first plan of action is to have Scias and Cray attack Ryu. Then have Ryu 
attack himself. Then hopefully Ight will attack Ryu that will kill Ryu. But 
he is not dead he will come back to life and turn into the Kaiser Dragon! 
Berserk in all he will cast a Kaiser Breath on Ight which will destroy his 
shield, not have Cray and Scias block and Ryu will automatically hit it with 
another Kaiser Breath which will kill it.
#############################################################################

Now as you can see the Kaiser Dragon does everything Ryu does and Ryu has 
went berserk. He as the Kaiser Dragon kills Rasso, then kill the soldiers 
then he goes for Ursula but Nina jumped in the way. Ryu decided not to kill 
Ursula as well.
=============================================================================
=

%%%%%%%%%%%%%%%%%%%%%%%%
% CHAPTER 3: STREAMS   %
%%%%%%%%%%%%%%%%%%%%%%%%

3a: Fou-Lu stopped in the Forest

Fou-Lu will be in the forest in Sonne, a couple of the male villagers are 
escorting him out. They will give Fou-Lu the Ivory Bangle, now go through the 
forest and you will be on the world map. Now go to the Sanctum equip the 
Ivory Bangle to Fou-Lu. Once inside go strait and check the stone pillar. You 
need to "Sacrifice to the God". Papan now is still a form will ram himself 
into the pillar and start bleeding, he will then ram some more and he will 
die. Fou-Lu will know he was caught up in his stream and that is why he did 
it. Now go inside the Sanctum. Go along the path inside and you will come 
upon a fork in the road. 

Take the path on the left, follow the path until you reach a blue crystal. 
Check the crystal and you will realize that it is a Dragon Chrysm. You now 
can transform into another dragon form as Fou-Lu! Now just keep following 
along the path and you will end up back on the world map. You can try out 
your new Water Dragon Serpent, and Fou-Lu's form of the Kaiser, Tyrant. When 
you are ready to continue with the actual game head into the Soma Forest. Now 
when you enter go make a left, then go down. Continue going down and a 
sequence will start. It's Lord Yuna and the Q-Bert looking Yohm. They have 
Princess Elina with them and they are intending on using her as a sacrifice!

Yohm will tell the nearby soldier to fire the Carronade into the Soma Forest. 
Then you be back as Fou-Lu, the Hex will land right on Fou-Lu this obviously 
would of killed anyone. Fou-Lu throws up and apparently has survived he 
laughs at the mortals but he is a seriously injured, then something shiny 
drop right next to Fou-Lu. (In the Japanese version and many rumors suggests 
that this thing belonged to Mami, and that she was sacrifice used in the 
Carrronade)
*****************************************************************************
*
3b: Getting a Sandflier

Now you will be back with the main party. Nina think because Ryu is not 
complete is the reason behind his berserk behavior. You may have noticed that 
Ursula was tied up but Scias decides that it isn't right to keep her tied up 
and he frees her. She still claims that you are her captives and she is 
taking you back to the empire. Now you will automatically leave this place 
and be back on the world map. Set up camp Rest Save and check the Faerie 
Village. When you are back on the World Map go to Chek. Go right to the 
Abbess's house and she will tell you to go and find the Armor and Deis. Just 
go right next to the house and you will find both. Now speak to Deis and Deis 
complains that this body isn't powerful enough and she will go back inside 
the armor.

Well you will be automatically back on the World Map set up camp and Save if 
you like. But when you want to proceed in the game follow the path to a place 
called Mt. Ryft. When you are inside go down until you reach a fork when you 
do take the path on the right. Follows along the lake until you reach a fork 
just keep going right. Now a mini game will start
(Yah! It's been a while!)
########################
Mini Game IX
Rafting

This game is pretty strait forward the object is to take the raft down the 
rapid stream. Now if you bump into stuff your raft will fall apart, and if it 
falls completely apart you ill have to start over. Now to gain points you 
have to snag the bags along the way that adds to the difficulty because 
obviously you want to gain points. 
########################

Now when you are done with that everyone will try and figure out how exactly 
will they get to the Empire. Cray says they have Sandfliers in Shyde. Now 
when you gain control just head out of the screen. When you get on the world 
map it would now be a wise idea to check on your masters. When you are done 
head into Shyde. Since you already have been to Shyde it isn't important to 
talk to anyone or even buy new weapons. When you are ready to go on with the 
game go up the stairs located near the well. When you are on the higher part 
of town go do down into the next screen. Keeps going until you reach a flight 
of stairs go down them.

Then keep going in that direction go across a bridge and enter a shop. Talk 
to the Manillo inside, he will not give you a sandflier because you don't 
have enough Zenny. (Even if your Zenny was maxed out he would not give you a 
Sand Flier.) He tells you, to try and hitch a ride on a sandflier that is 
leaving. Well you will see one leaving, Ursula and Scias will run very fast 
on it after some slashing sounds they say they got the sandflier. Your old 
friend Marlok gets off the Sandflier. Marlok will really put it into you for 
trying to steal your sandflier, watch Cray and Nina shrink because Marlok is 
belittling them.

Marlok will be kind enough to give you a bond, which can be used to buy a 
Sandflier of your own. When you gain control back climb up the ladder on your 
right walk across the plank and find the man with the puppet. Chose Ask About 
Shift and he will tell you that Shift is a technique which enables you to 
travel to any previously visited place on the world map! Learn all the other 
stuff he is teaching and go back to the Manillo selling Sandflier. After 
getting the bond he will be more than happy to give you a Sandflier! This 
also opens my favorite mini game and racing the Sand Flier is like my 
favorite thing to do in this game!
########################
Mini Game X
Flying through the Sand

The Sandflier Mini Game is a lot like Mario Cart in my opinion, it reminds me 
of it for some reason. Anyway, you hold O to move the Sandflier and you press 
the directional buttons to move. Hop on a big hill on the track rotate the D-
pad just to show that you are a stunt waste as much time as you want out 
here, and just follow along the path. 
########################
*****************************************************************************
*
3c: 3c: Shikk Region Other Stuff and Mt. Giga

Now you are in Kyoin head, to the Imperial Causeway and the guards there will 
tell you someone caused a ruckus in there the last time and the Causeway 
seems to be broken. Now head back to the Sandflier Dock and a bum with a 
white sack will be there, he will ask you if this is your Sandflier say yes, 
then ask he will want to know if you will take him to Shikk Region. Say yes 
to that too. Now go to Shikk Region he will give you an item, now leave the 
place and go back on the world map. Now follow the path to Mt. Giga. Once in 
Mt. Giga use the gondola there to get to the next area. Now go strait down a 
ramp until you reach a fork stay on the path that you are already on. 

Now just keep following the path and you will come upon a red crystal. Check 
the Red Crystal it is the Fire Chrysm, which allows you to become the Wyvern. 
Now keep going along the path until you find a Gondola take it and it will 
take you into the next screen. Once there you will come upon a fork take the 
lower path. Now follow along the path until you reach another fork, take the 
higher path and eventually you will be back on the world map.

Well now that you have this nifty Sandflier it is time to go get some 
Evocation visit some old friends and do some other things! First thing you 
should do is go to Bandit's Hideout and visit Stoll, then you should go and 
visit Rwolf in Kurok. You should learn everything from both of them for now. 
Now it's time to find some more of those Dragon Evocations! First one you 
should search out is the Mud Dragon. The Mud Dragon is located in the '?' 
right after the Dam. Enter here, and search the area to find Ni Ryong. He 
will give Ryu the Mud Flow. Now leave here and go to the Golden Plains Area. 
When you are their go to Tahrne's Camp and she will tell you that there is a 
grass dragon here. 

But in order to meet it you will need to find a shining bird. Now leave her 
camp and go into the plain go east until you find the big rock wait by the 
big rock and eventually you will see a shining bird. When it starts to move 
follow it. Keep following and you will see the outline of a dragon, 
eventually you will be there and be in another area. Ch'o Ryong, is here he 
will teach you Healing Wind. Now you want that treasures upgraded don't you? 
Return to the Crash Site and you will find a man there. He will trade 
treasures, then go to Synesta and go into the orphanage. Talk a girl there 
and she will trade your treasure. Now it's time to find some new masters.

Now since you are in Synesta speak to Marlok, he will allow you to be his 
apprentice. If you meet his requirements, then you can learn magic from him. 
Now go to Chek and Abbess is a master, but I'm sure you can't learn any thing 
from her yet. Finally there is a fishing spot you should check out. First you 
will have to fight a boss, go into North Chamba and you will find a man next 
to the place. He says there is something going on in the hex. If you want to 
fight it go ahead but if you think you are not ready then forget this part 
for now if you think you are ready then proceed. Just follow along the path 
and eventually a huge fish will jump out of the water!
#############################################################################
Optional Boss Fight
Angler
Front Line Party: Ryu, Ursula, Nina
Back Line Party: Scias, Cray, Ershin
Difficulty: Hard
Dragon Gene: Kaiser
Item(s): Deep Diver, Fish Head

First off you should be warned that this boss has a very high physical 
defense so don't even try normal attacks. Instead on the first round have Ryu 
turn into the Kaiser Dragon, have Nina use Cyclone and have Ursula use 
Cyclone. For Now on have Nina healing herself or Ursula have her and Ursula 
both using Cyclone when they can get in any offense. If you decided on using 
Scias, you should just have him heal. Cray should attack with Stone Pillar, 
and have Ershin using a magic or healing.
#############################################################################

Now go back to the man he said since there are so many fish here the people 
have turned it into a fishing spot. Leave out and when you do it is now a 
fishing spot go and fish there are some rare ones in the mist. Now gets back 
in the sandflier go to Shyde to Shikk. On your way there you will notice that 
the bottom of the of the track looks funny proceed down there jump off of a 
sand hill and you will be in another area you will meet the Sand Dragon Sa 
Ryong. He will teach you Onslaught. 
*****************************************************************************
*
3d: Check point and Shikk

When you are on the world map go to the checkpoint. There will be guards 
blocking the path to Shikk. Ursula thinks you should just break through, but 
Cray thinks you can reason with them. Walk over there and Cray will talk with 
them. he guards unfortunately will recognize Cray because he is wanted by the 
Ludians! You will have to fight the guards. The guards are easily destroyed. 
After you defeat them more guards will show up. Now Nina suggests that the 
wagons may be of use. Put Cray in the lead and have him push the wagon that 
is near the treasure so that is right on the building. Jump on it, and you 
will go through the air and land right near the treasure get the treasure. 

Now get off the wagon, leave and come back and it will be in its original 
position. Now push the 3 movable wagons in a row one near the house with the 
ladder the other two going strait at the gate where the guards are at climb 
off the ladder and whee! You're over the archway of the checkpoint! Now leave 
for the world map check a '?' place in-between checkpoint and Shikk. Go there 
and you will be on a strait path. Follow along until it branches off, when it 
does go there and you will be on the world map. A new '?' will open it. Go 
there, and you will find the Tree Dragon Su Ryong. He will give you Holy 
Circle.

Now it's time to go to Shikk! Once entering Shikk search the town for weapon 
upgrades and restock on needed items. Then find the Tavern. Inside you will 
need to speak to the sailor standing by himself near the bar... hey that's 
Zig! (Zig was a muscle bound sailor from BOF3) He will tell you that anyone 
not blessed by the Sea God can not get on the Ship :( . Well the Sea God is 
located at the Fane. So leave town and when you are back on the world map 
Save Rest and go to Fane. Once there go across the bridge and speak to the 
sailor he will find out you need the blessing of the Sea God. He will move 
out of your way proceed along the path and you will enter the cave. Once 
inside go north and enter the cave you will find a Wave Stone. 

Now go back to near the entrance of the cave and you will find a pool you 
will automatically throw the wave stone in the pool. Now leave the cave go up 
the incline then go through the higher up entrance of the cave. The Sea 
Dragon will be there. The Sea Dragon will give you his blessing and a salt 
stone as proof you met him. Now leave Fane and go back to Shikk. Go back to 
the Tavern and Zig will walk you to your ship. Zig is superstitious, he will 
not allow the women Ursula and Nina on board the ship. Nina pleads their case 
but the sailor think women are not strong enough.

At this point your old friend Kahn appears, Ursula whips out her Imperial 
hand gun, and shoots him off the mast. Zig said it was good but that's not 
physical strength, so Nina decided to face on of the sailors on top of the 
ship in a fight.
########################
Mini Game XI
Battlin' on thee Mast

The way to win is to knock off the sailor who is on the mast. It's pretty 
simple when you figure it out. You have to hold square to ram the sailor, and 
you have to press x to jump over him. This is what you do get Nina near the 
edge and he will try to ram you, time the jump so Nina will pounce on his 
head. Now when she lands hold Square and she will ram him off.
########################

Although Zig is impressed he still says they won't be able to handle ship 
life. So he decided to let them on board if they can survive a night in the 
hold. He will escort you down there. Nina and Ursula will be calm for now. 
But Nina will hear a noise, then she will feel something then you will get 
into a fight! You will have to fight a copycat blast him with a weak spell 
and he will turn into a wizard. Have Nina use Typhoon on the wizard and have 
Ursula attack it. They will think it's over for now, but the fun hasn't even 
begun. A horde of mice will come from the ceiling you will have to fight 
those. Thankfully this battle is easier than the last just hit them with a 
combo spell like flare Typhoon/Cyclone to get rid of them quickly.

It seems at this point that Ursula is fearless. She likes Broccoli, not 
afraid of ghosts or mice. But she is somehow afraid of huge Sea Live. This is 
a hilarious sequence. Then you will be switched back to the main party. It's 
time to check on the ladies to see how well they did. Go down to the ship, 
Nina seems find but Ursula is still shaking up by all the lice. But they made 
it without a peep so Zig lets them come on board!
*****************************************************************************
*
3e: 'Xploring the Salt Sea

Once you are on the ship, Nina will suggests that you and her should check 
out the ship. Go in the ship get the item from the cabinet. Speak to Ursula 
go near the hold where Ursula and Nina had to spend the night. Nina will tell 
you about what happened down there. All of a sudden the ship will start to 
rumble. Now head up the ladder Ursula is still afraid of the lice, forget her 
for now and go to the deck. Some sort of animal is chasing the ship, get 
ready...it's only Kahn he some how chased the shipped and he still wants to 
fight, and now he is stronger than ever!
#############################################################################
Boss Fight XV
Kahn 3
Front Line Party: Ryu, Ursula, Scias
Back Line Party: Nina, Cray, Ershin
Difficulty: Easy
Dragon Gene: Not Needed
Item(s): Manly Clothes

This guy has some new attacks but basically he is easier than ever. Pound him 
with attacks, no need to have Ryu go all crazy and turn into anything. Have 
Scias use the Super Combo for added hurt and Ryu and Ursula should just 
attack him to death. He is very strong after a Focus however if he catches 
Ursula it may be lights out for her, or she will be near death. Have Scias 
cure her up if he attacks Scias, Scias should go into a "Feel My Blade" 
sequence. Which rocks one super combo after that and he will surely fall 
over.

Party 2:
Nina, Cray, Ershin

If you decided on these 3 Cray, should attack. Ershin should also attack if 
you gave Flame Pillar to Ershin or Cray then they should combine with Nina to 
make Giga Flare. He will go down without a struggle after a while, any curing 
needs Nina should handle.
#############################################################################

After the battle Kahn will go away. Now the rest of the voyage will be smooth 
sailing. Well it should be according to the sailors. You will then wake up as 
Ryu, go to the deck, and Zig will tell you that the ship has been moving 
slowly as of late. Zig was afraid that you are near the island of fire, there 
are some awful spirits around there. You will have to investigate the island. 
You will row there and once you are in control enter inside. You will see a 
will O' Wasp over Ryu's over head. Why is it there? Who knows, but I do. It's 
there to illuminate the room, not only that it is also there to be a guide of 
the planks. Some planks you can step on and others you can not. 

Trust the Will o wasp. It can get you through this, it's like the traffic 
light. Green means all clear, Yellow means you're near a break and red means 
one step and you'll fall. If you do fall go to the back of the room and you 
will find a ladder which will take you back to the beginning. This area is 
not that hard to get through, also you have to remember that you can't jump 
over holes here. When you make it to safe ground go up the ladder. When you 
are on the deck of the ship make a left. Keep following along the path and 
soon you will be in a cave. Once inside you will find a "God" like Fou-Lu 
fought. He doesn't take kindly too small people either, he has a short temper 
he doesn't like you and wants to kill you!
#############################################################################
Boss Fight XVI
Glebe
Front Line Party: Ryu, Scias, Nina
Back Line Party: Ursula, Cray, Ershin
Difficulty: Intermediate
Dragon Gene: Wyvern
Item(s): ??????

On the first turn, turn Ryu into a Wyvern. Have Nina use Cyclone or Typhoon, 
and have Scias use the Super Combo. Like the other "God" Marl, he summons his 
little buddies to help him. Keep the weak one alive, and concentrate on 
Glebe. When Ryu is the Wyvern change have him use Hwajeh and then have Nina 
use Typhoon if she has it. This combination plus the Super Combo will take 
him out without many problems. When he dies kill the remaining friend.
Note: If you kill a lot of his friends then you get a lot of items, i killed 
him twice and got different items, so if you want a lot of items kill a lot 
of the friends.

Other Party: Ursula Cray Ershin

The basic idea here would be for everyone to attack, if you don't have 
everyone attack then have Ursula and Cray link up for a Earth + Fire spell. 
This does damage to all not much, and Ershin should be strong enough to take 
off a decent chunk of damage with normal attack. You should have one of her 
level 3 spells by now, use it on glebe if you do.
#############################################################################
Now go back to the ship, you can just let your self drop and then just run 
back to the ship. When you do you will still control Ryu, go back to where 
the Diary is rest and safe. The trip now will go all the way safe and you 
will dock in the small island town called Lyp.
*****************************************************************************
*
3f: Starting your western Journey.

3 New Masters Optional:

%%%%%%%%%%%%%%
By talking to the fishing frog in Lyp and if you have 3000 Fishing Points 
Gyosil will become your master. Then if you take the boat back to Shikk, and 
speak to the sailor next to the ship, and if you did a 25 hit combo Kryrik 
will become your master. Now, go back to Synesta and speak to Lyta and she 
will become your master, if you got Gyosil to become your master. If you went 
through with all of this go back to Lyp and continue with the game.
%%%%%%%%%%%%%%

Now, explore the town, get whatever you can and restock your items if needed. 
When you are done here leave and you will be on the world map. When you do go 
to the first ? area in the south. Enter the place and explore a while you 
will find some sort of red creature. Speak to it, and it will speak and in 
another language. Chose to feed it feed it some easily caught fish you may 
have or some sort of meat you caught with the faeries. Yikes! Speaking of the 
faeries when you leave here after feeding it twice go on the map open camp 
and check on them! When you are done leave camp and continue along to the 
next place. 

Once you are inside the Jungle, run across the platform and then jump over 
the space. Then go strait and you will find a ladder, then go up the ladder. 
Go across the bridge to the next tree. Now go down a ladder, make a right and 
go into the next area. Now walk strait and you will find a river with logs. 
Time to roll some logs again! Now jump on the log and roll downs until you 
hit another log roll continue rolling in that direction. Then keep going and 
then jump on the log to the right. Then roll it then jump on the next log and 
roll it up. Roll this long to the right, and then jump on the log that is 
there. Then roll the log up and put it next to the log on the left. 

Then roll it up to you hit another log then roll it to the left and you will 
reach the platform grab the treasure it's Claws Ershin equip those. Now roll 
back to the other log and go to the log on the right. Then go up on the log 
and get off on the dirt on your right. Now continue to the right and you will 
be back on the world map. Rest and Save when you get there.
*****************************************************************************
*
3g: Pukapuka

As soon as you walk in a barrage of arrows will come at you. The little red 
thing you fed will realize who you are and they will know you are not 
monsters. A normal man will come out of the house and invite you in. The man 
is Beyd, and according to the little red thing you can cross the tidal flats 
and that will get you into the main land. Then YUCK CITY AGAIN! The man 
married the little red thing! Yuck, Beyd how can you go from geeky guy in 
BOF3 to creature marrying weirdo hermit in BOF4! Now leave here and go left 
into the next tree house. You will see some of them circling another 
creature, read the diary and you will see Beyd's note on the Pabpab language.

__________________________________
Pabpab Word| Translation          |
Ain-       |During, Period        |
Ishi       |East                  |
Kairu      |Guide, teach          |
Ko         |Here, This            |
Michu      |secret                |
Nah        |Fish                  |
Ni         |You, that             |
No         |wrong, bad            |
Nosta      |North                 |
Pabpab     |Us                    |
Paketo     |But, Still            |
Poto       |More, amazing         |
Purechi    |Friend                |
1. Pukapuka|Slowly, relaxed:      |
2. Pukapuka|What will be, will be |
Rikuku     |Medicine              |
Roi        |Rock, stone           |
Sanami     |South                 |
Santo      |Thanks                |
Sonna      |Sorry                 |
Taan       |Time                  |
Tatoru     |Dance                 |
Temi       |Enemy, Bad Person     |
Treja      |Treasure              |
Ueshi      |West                  |
___________|______________________|

When you have done this speak to the blue Pabpab in the middle. You will find 
out in so many words that it is sick, you can also talking to the Pabpab's 
circling him. Remember Beyd has only defined some of the words he has not 
done it all yet. So when speaking to the Pabpab's you can almost make out the 
basic idea of what they are talking about and not a true translation. When 
you are done go back to Beyd's shack, Beyd will tell you that, the pabpab is 
sick, and he says thats what his wife was asking you for when you met up with 
her on the plain earlier. He says the medicine can be found on the ocean on 
an island.

Now speak to the rest of the pabpabs if you want, and then go back to Lyp. Go 
back to the ship speak to Zig, and tell him you want to use the ship again.
########################
Mini Game XII
Traveling The Sea

Ok the basic idea here is simple. You are using the ship to get to places on 
the Salt Sea. You press X to raise or lower the mast, you press O to manually 
row, and you press Triangle to search an area. Now, there are plenty of flags 
here and what do the flags mean? They mean that there is something there! 
Well the red flags mean treasure the blue mean something special, there is 
also a place not marked by a flag that you need to check out!

Place 1 & 2: Ocean Spot 2, and the place where you get the medicine
Place 3 & 4: Shikk and Sea Dragon.

When you depart go up, then go to the right, you will see the first Blue Flag 
stop there, inside you will find Ocean Spot2, the legendary Whale can be 
caught here, but I'm sure you can't right now. Now, get back in the boat if 
it took a lot of supplies to get there, simply run out your supplies, and you 
will be back in Lyp. Now when you get your supplies replenished go up again 
and to the right you will find another blue flag. Get off here, and you will 
be on a small beach. Check the green plant on the right, it's the mozweed the 
special plant that pabpab needs to get better. Chop down 99 of them, and 
leave. Run out your supplies and you will be in the port in lyp.

Now when you get there go right, until you are half way across the ocean then 
go down. When you go down go to the right until you find the town of shikk, 
lower the anchor there. Then get right back on the boat, go to the upper left 
part where the rock are at find a C shaped section of rocks, and check that 
area. You will find that the Sea Dragon is there, if not try until you find 
the Sea Dragon. He will give you his powers Now run out the supplies and you 
will be back in Shikk, cross the ocean again and you will be back in Lyp.
######################## 

Now get on the world map. Set up Camp to check on your faeries rest and save. 
Now go back to Pabpab. Go to the other tent where the sick Pabpab is located 
and speak to him and you will give him a herb. Beyd will tell you to rest for 
now, when you wake up in the morning check on that Pabpab, he is all better! 
Now speak to the other Pabpabs and they will offer you their thanks. Beyd 
will say that the Flats are showing and you can cross the islands to get to 
the mainland!
*****************************************************************************
*
3h: Stranded

Beyd's wife will only walk you so far, and then she will leave, i couldn't 
make out much of what she said. Go right and follow along the path, and soon 
you will come upon the next screen. On the next screen go pass the ramp that 
you see and continue along and get the chest, it contains moon tears, 
backtrack back to the ramp and go up. Now go around the ledge and you will 
see a Chrysm in the bushes, go around some more jump over the space, then run 
down the near by decline, and go into the shrubs and get the Behemoth Gene! 
Ryu and Fou-Lu can use this Gene! Now turn around and go up the incline, go 
the opposite way and go down a decline. 

Now make your way through and into the next area. In the next area the sun is 
starting to set and it gets, darker, Cray says they should pick up their pace 
if they plan on making it, the sun will set further and it's completely night 
time now. Nina says there effort is futile so they should set up camp and 
continue in the morning. Well when they wake up Cray will realize that the 
Tide is back and they can't make it across. They want to make sure, so go to 
the left part as I you were to continue and you will realize their is nothing 
but ocean and you are stranded out there!

Oh well! Now you will see a Fou-Lu sequence. Fou-Lu survived the "Mami 
Powered" Hex blast and has made it to the capital of Chedo. Things will shift 
back to the main party and you will be awakening still on the island. The 
tide is still in and you can't cross the flats right now. Now try and leave 
the screen by going up and to the right, and Nina is bored so she joins you, 
Ursula also decides to join you. Then Cray wants to tag along as well, Ursula 
flashes a glance at Cray and he decided not to go. Now go into the next 
screen, and the party will discuss that they will need food soon.


Now just follow along the path and you will come upon a chests that contains 
a Deluxe Rod and another chest near by that contains Crabs. Nina will say 
that maybe you can fish nearby. Sure enough you will find a fishing spot, 
this is the Saldine Spot. This is mandatory fish I think, so just catch 
anything if your not a fishing buff, if you are try to catch whatever is 
available at this point. Now when you are done with fishing leave the fishing 
spot and Ursula and Nina will be relieved that you found food. Now make your 
way back to camp.
Sorry no naked Ursula and Nina for us NA version players!
*****************************************************************************
*
3I: Fou-Lu in the Capital and getting off the island

Now Fou-Lu will get into his castle. When he does a lion creature will come 
down, and say it's  off limits. The Lion will realize that it is the rightful 
ruler returning. Fou-Lu will reveal what he was up to, he wants to destroy 
his own Empire and Rule the world like he should! He sends the lion out to 
destroy the city! Now you will go back to Ryu and company, Nina suggests you 
should fish some more so head towards the fishing spot. You will be switched 
back to Fou-Lu. Now walk strait and General Yohm will show up once again to 
thwart your efforts. He will summon one of his creations to destroy Fou-Lu
#############################################################################
Boss Fight: XVII
Kahbo
Front Line Party: Fou-Lu
Back Line Party: N/A
Difficulty: Easy
Dragon Gene: Tyrant
Item(s): Wisdom Fruit, Super Vitamin

Turn into the Tyrant immediately. Use a few breath attacks on Kahbo, and he 
will soon die. He will not do anything harmful to Fou-Lu, this is perhaps the 
easiest boss in the game
#############################################################################

Before you can catch your breath General Yohm will summon another creature 
for you to do battle with!
#############################################################################
Boss Fight: XVIII
Kamyu
Front Line Party: Fou-Lu
Back Line Party: N/A
Difficulty: Easy
Dragon Gene Tyrant
Item(s) Wisdom Fruit, Ambrosia

Use an Ambrosia and a Wisdom Fruit to start off the battle then Turn into 
Tyrant again. This time you may need to do some more Dark Waves, Kamyu 
doesn't do anything really harmful to you, and it doesn't take off much 
energy you should be able to put it away in under a minute.
#############################################################################

After the fight, General Yohm will realize that Fou-Lu is a God and he can 
not be stopped. It was honor trying to stop him, then apparently he is about 
to kill himself. He set him self on fire ANOTHER thing NA players just didn't 
see :( . Now examine the statue that Yohm killed himself by and you will be 
in the castle. Now go down the stairs ignore the chest and make a left. Two 
guards will attempt to stop Fou-Lu. Then you will see the current emperor 
Soniel, and Yuna. They will be discussing what Fou-Lu is doing. Yuna says he 
will stop Fou-Lu if he comes in here. Fou-Lu will show up and he will send 
two more guards after Fou-Lu. After that Yuna will get out of there. Soniel 
will start to try and reason with Fou-Lu. 

Talking how he is a mortal and how he has no right to the throne. When Fou-Lu 
turns he stabs him with a Dragonslayer, and proclaims he killed Fou-Lu, and 
that he is the Emperor and fou-Lu is "old". Well here is yet another Jap only 
scene, Fou-Lu uses his power to pull the Sword out and decapitates Soniel. He 
then climbs the stairs and takes his throne.
*Sadly this is the last time you will control Fou-Lu like this*

Now you will be with Ryu and Nina at the fishing spot. Ryu seems to be very 
concentrated on what's going on with the fishing. Nina will be blabbing to 
him, apparently Nina is in love with Cray?!? But she knows he loves Elina and 
she use to see him as a big brother but now she sees him as more. Ryu isn't 
even paying attention. (I say: What is this? Cray, i thought she loved Ryu... 
Ryu is the "other guy", I'm pretty sure he was paying attention, and cried 
while we weren't looking :^D ) Nina catches on to him not paying attention 
and advises they just go back to camp. Now go back to camp and check the tent 
to rest and save. 

When you wake up the Tide has gone back and you can go across the flats now! 
go to the right side of the island the way you came in originally and the old 
path has reformed! Now you will be brought back to the world map, check the ? 
spot when you are walking down. Check the left side and Kahn will be there. 
Kahn says that his life of fighting is over with and he will become your next 
master! Agree to him being your master, and learn some of his tricks. You 
should at least get the first ones. Go to Khaska speak to the villagers and 
get weapon upgrades and armor upgrades.
*****************************************************************************
*
3j: Shan River and Chiqua

When you are back on the World Map head for Shan River. When you get there 
pull the lever. Get on and hold X to make the elevator move. Keep going until 
you reach the right side, keep right hop over the space and then jump on then 
next elevator. Take it to the next side and go into the next area. There are 
two chest in this area one on the right side of the screen and one on the far 
left, get both off these and come back out. Get on the elevator and a log 
will float by, ignore the log. Another log will come by, ignore this log as 
well. You can get on either log if you want, it leads to two treasures, that 
i didn't bother getting. 

Now when you get off go up and you will be back on the world map. Go in 
Chiqua speak to the fat fish near the counter on your parties left. He will 
tell you he knows how to get to the Capital. But what's in it for him. You 
can give him 3 things. One a Valuable treasure from the Ruins, 2 a Vase from 
Koshka, or fish needed for Shisu. The fish he wants are 3 Martian Squids, 3 
Salmon, 3 Sea Breams. You can bring him one of each fish, or are 3 of one 
type of fish. Any combination of 3 will do. Check your fish you may already 
have them if you don't go to the Saldine Island. Go to that special fishing 
spot and catch 3 Sea Breams. Bring those back. 

The reason why I don't suggest the other two: It takes a very long time for 
them to make the vase in Koshka, you don't want to give him the treasure you 
will get in En Jhou trust me. So the Fish is the only thing you should be 
able to part with. Well give him the fish speaks to him again and he will 
update your treasure! Now, go speak to the man fishing in town he will tell 
you of another fishing spot! Ok, leave Chiqua and go back to Koshka and speak 
to the people there they will tell you more about En Jhou Ruins. Now leave 
for the world map a new path will open to the En Jhou Ruins. 
*****************************************************************************
*
3k: En Jhous Ruins & River

When you are on the world map set up camp check on the faeries rest and save. 
Then go inside the ruins. Walk strait and go into the room, the man in there 
will tell you there is nothing there. Leave that room and go up the stairs. 
Check the walls in the room one of them are weak put Ershin in front and have 
her break the wall with her headbutt action. Go through the wall and take the 
stairs. You will be in another room and go down the stairs there. Jump across 
the hole that is right their, go up the incline and you will be in another 
room. Go open the chest that is right next to you, then leave and go into the 
doorway on the left. 

You will see some ropes hanging from the ceiling. Use Ryu's sword to slash 
the ropes. Now go back down the incline, then jump across the space. Go 
inside the room and get the treasures. Now jump across the space on your 
left, and go down the ladder. Go down the stairs on your right jump across 
twice then leap then jump down get the treasure and go back to the stairs go 
to the left, then jump down twice. Then go to the left when you are on the 
bottom get. Go to the Dragon Chrysm it's the Flawed Gene! Now make your way 
back through the En Jhou ruins. If you have made asked the Koshka to make you 
a jar it will be ready now, so speak to him he will sell it for 500 Zenny. 
Give the fish man the jar if you didn't give him the fish.

Now when you are back on the world map rest and save and check the faeries! 
Now go in River, and when you do a Mini Game of Sorts will start!
########################
Mini Game XIII
Moving the Crates

Cray will need to be in the lead as he has has the push ability, so he can 
move the boxes. First go along the path and then push the crate to your left. 
Run across the Crate to the other side. Then go up a flight of stairs and 
keep strait, then get on top of the next crate jump off of it and go up. Then 
go left and then go into the next area. Now go back into the first area and 
you will be in the water, keep going and you will get a new weapon for Ershin 
equip it to her. Now go back into the other area, and use the panel and the 
gate will rise. Now walk across the gate then climb down from the gate when 
you get across it. 

On the other side close the gate using the panel. Then push the box that is 
on the left side. Go strait skip the panel and cross the bridge, a man will 
be there who wants to talk. Chose Dragons, then chose yes then 'They All Look 
different" Then chose grass and rocks, he will tell you he seen a large rock 
south of the River. Then chose Traveling then across the sea, then chased by 
the empire. He will give you an item. You can also speak to him some more, 
and he will give you a Wisdom Seed. When you are through with the man go to 
the left, and push the crate there. Now go back to the panel which i told you 
to ignore, use the panel twice once to drain some of the water, the second to 
lower the gate.

Now go up and go across the crates on the left, and go into the next area. 
Now go back into the previous area, and get the treasure you couldn't get. 
Now go back into the new area go up a small incline then jump off the crate, 
and exit the screen to be back on the world map.
########################

Once you are on the world map, head to the fork then go take the right path. 
Enter that place to meet the Rock dragon, if you got all the previous dragons 
I mention you can use all the Dragon Breaths.
*****************************************************************************
*
3l: Pauk Village, and The Emperor's Tomb

Pauk Village is pretty small so speak to the folks there and get your weapons 
and stuffs upgraded. Now, go to the bigger tent on the upper right corner of 
town and speak to the woman there. The woman says that the Elder knows how to 
get to the capital but he won't talk because his pet chicken has ran away. 
Now leave Pauk and get back on the world map, go to a question mark spot that 
is near Pauk and you will be in another mini game!
########################
Mini Game XIV
Catch the Chicken

In this fun mini game you will have to catch Tak, the Elder's chicken. The 
Elder's chicken is easily identified as the brown one. You can catch the 
other chickens if you want for more points. This game has no clock, but I 
think you may get a bonus if you catch the chickens including Tak really 
fast. To catch a chicken you have to chase it in the chicken coop, which is 
in the middle of the screen. Try and ignore Tak and chase the other chickens 
in for points then go after Tak
########################

Now return to Pauk, and speak to the Elder, he will tell you that the road to 
the Empire is currently blocked off. However you can go to Astana by first 
going to the 1st Emperor's Tomb. Nina decided the Emperor's Tomb might be a 
great place to go. So they decide to check it out. When you get on the world 
map Save Rest and check the Faeries. Then ignore the place labeled Kwanso, 
and then go to the forest next Fou-Lu's tomb. By exploring this place, you 
will find out that it was on fire. Keep looking, go to the place where the 
bridge was and in the upper right corner you will find the last Dragon 
Chrysm. This allows Ryu to become the Myrmidon Dragon, which is wind based. 

Leave here by going south and guess what a new Fishing spot will open! 
Wowser's fish around, and catch whatever you can and when you are ready 
proceed to Fou-Lu's Tomb. When inside you will recognize such landmark places 
like where Fou-Lu used Astral to kill those guards. Go up the hill on your 
right, and proceed along the path into the next screen. Get the treasure if 
you haven't gotten it as Fou-Lu, jump across the gap on the left. Then go up. 
You will be in the area with all the steps go up the steps. You will see Fou-
Lu's Tomb Guardian is stone. He will come alive, he will allow know one to 
enter the master's tomb. He will realize Ryu is bredren to Fou-Lu, but he 
doesn't care those are his master's orders!
#############################################################################
Boss Fight XIX
Wonqu
Front Line Party: Ryu, Nina, Ershin
Back Line Party: Scias, Cray, Ursula
Difficulty: Very Hard
Dragon Gene: Controlled Kaiser, Weyr
Item(s) Moon Tears, Cupid's Lyre

This battle is mega tough. If you have a controlled Kaiser then the 
difficulty is only hard. If you are still with Berserk Kaiser just use 
Weyr(Wyvern) for the time being. Now, Wonqu is like his master, and is water 
based. Plus he has a lot of HP and is very strong physically. You will want 
in the first round for Ryu to turn into either Dragon, Kaiser is preferred. 
You then have Ershin do an Inferno followed by Nina's Typhoon to make 
Gigaflare. This does a nice chunk of damage. Ryu when he becomes the Dragon 
should use breath uintil he is at half Hp, then switch to Hwajeh, when Ryu is 
at half HP, and bring Ursula from the back to replace Nina. 

Assuming Ursula has Inferno by now use the combo Ershin Inferno, Ryu Hwajeh, 
Ursula, Inferno. This will also do great damage to Wonqu. If things get real 
rough have Ryu waste all of his evocations on Won-qu except the Sea Dragon. 
Then whoever got Flame Pillar should come from the back and make Inferno, 
Inferno Flame Pillar. 
#############################################################################

Now, Wonqu will give up and admit that he couldn't beat Ryu, and he was the 
equal of his master. Now leave Tomb if anyone died go to an inn and rest if 
not just set up camp, then go back into tomb. There is a good skill you 
should learn here, try and fight with guardians, guardians do triple blow, i 
suggest saving that little nugget for our mercenary Scias :) Go strait down 
all the spiraling stair cases, and enter the door way there. Now go down 
another flight of stairs. Then go up, when you hit a fork keep going up and 
get a chest that has vitamins in it. Now go back to the fork and go left, and 
use the block elevator. 

Now go through the door to reach the next room, once inside then check the 
plaque and the pillar will lower. Now go into the next room strait ahead. You 
will be given a puzzle where you have to use the controls to line up the 
blocks to reach the middle and to the other chest and the far end side of the 
room . Once you do that get bot treasures the one in the middle is a bead 
which you will need in a moment. The other one is a weapon for Ursula equip 
that to her immediately. Now go back to the previous room and the bead will 
crumble. Now go down the newly form stairway to reach the bottom of the room, 
then go up the ladder that is on the right side of the room. 

Climb up that ladder go left climb up another ladder and go inside the 
doorway there. Now go strait along the path and when you reach the fork make 
a left, then go through the doorway. Now, put Cray in the lead and the pillar 
there will lower go down the ladder that is behind the pillar. Now Cray will 
be all alone, and a huge block will be in front of him. Beware the red eye of 
the block, if Cray comes in contact with the red eye 10% of your total HP 
will drop temporarily, and you can't recover it until your next rest! Try 
your best to ignore the Eye of the Block. Get to the middle of the room to 
reach the next bead, and try to make your way to the treasure for 5000 zenny, 
it won't be easy, you may be able to come out with only 1 10% hp loss.

When you make it back to the party, go back to the room where the previous 
bead crumbled. Now this bead will also crumble. Now go to the bottom of the 
room, where the pillar was lowered, and go into the doorway behind it. Follow 
along the path until you reach a fork, make a left at the fork and go through 
the door to reach the next area. Before moving make sure the entire party is 
at max HP/AP. Now run strait a couple of bridges will form. Two dies will 
appear and they will want to battle!
#############################################################################
Boss Fight XX
I,II
Front Line Party for I:  Nina, Ershin, Ursula
Back Line Party for I:   Ryu, Scias, Cray
Front Line Party for II: Ryu, Scias, Cray
Back Line Party for II:  Nina, Ershin, Ursula
Difficulty: Hard
Dragon Gene: Don't use
Item(s) Wisdom Fruit, Harmonic Ring, Vitamins

Ok, I take this like it's two battles. You should go for I first. I is immune 
to physical attacks. II is immune to magic attacks. Both I and II will mainly 
use an attack called Revolution. This can reduce your HP to 1, but if your HP 
is at 1, it will give you Max HP. This is why i suggest not using any 
Dragons, because it really sucks when one of those dies. You should try and 
get rid of I, just use Inferno on it for the most part, or if Nina has Flame 
Pillar then this is even easier. If you can get the Inferno, Inferno, Flame 
Pillar going then you will slice through I like cheese. In 3 rounds I will 
drop by using that.

Now it's time for 2 change your front party to the fellas. Have them all 
attack II, Ryu should be using Double Blow if he has it, Cray should be in 
the back throwing items to non threatening HP needs, and Scias should use 
Super Combo, or Triple Blow. When Cray can get in offense, he should just 
attack. II will be destroyed quicker than one if your guys are strong enough.
#############################################################################

Now, after the battle Wonqu will return, he will be impressed. He will 
realize your strength, and give you the Wonqu Gem. Take this back to the 
room, where the beads got destroyed. A block will appear. Use the block and 
chose move ahead. You will be taken outside and around the back of Fou-Lu's 
tomb. Now go back on the World Map, rest Save and check the faeries. That was 
a tough battle you needed to rest. Now, go to the place called Mukto. You 
will be in the area behind Fou-Lu's tomb. Now go to the left near the exit of 
Tomb, and keep going to the left and jump over the space. Now go across the 
path there, and go up, and go inside the cave.

 Now put Ershin in front and have her check the wall, when you find the spot 
with a whole lot of cracks, have her use her action to destroy, the wall, 
proceed inside. This area is not really required, but you can go in it for 
some items. The main focus of the place is that it contains the Dragons Tear. 
Search the lower floors for items, then come back to the top floor. Make a 
left near the entrance and follow along the path. Then clmb up a ladder get 
the treasures and continue climbing up the ladder. Then climb up another 
ladder and go through the passway. Now go strait and enter the place. Take 
the Dragons Tear, read the plaque, and go back to the world map rest and 
save.
*****************************************************************************
*
3m: End of Chapter III

When you are back on the world map new, roads to old places will be back. For 
now head back in Astana. The main reason you are in Astana is to get the new 
weapons here, and the Manillo shop. Once you are done with that leave Astana, 
there is nothing else really important here. Now go to the ? spot near 
Kwanso. You will be on a mountain, go strait down the mountains and when you 
reach a fork go right, continue along that path and you will find Bunyan! He 
is the last master of the game, if you met the requirements of all the other 
masters, and you have found every master he will be your master. You should 
be able to at least get his first skill. 

His second skill may be a stretch for some, and his 3rd skill i don't think 
anyone is getting without putting in serious hours. Now leave here and go 
back down the mountain, you will end up back on the world map a new path 
leading to Highway will appear take it. If you come to a ? mark on the path 
take, it then read the sign there, you will find there is a fishing spot near 
by! This is also the last fishing spot of the game! Last fishing spot, last 
master, all signs of the end of the game! When you get on the highway, there 
is Imperial Troops all over the place!

Put Ursula in the lead and speak to the main that is in front of the army. 
Ursula will inquire about General Rhun, the guard will say he has left and 
went to Astana. Now leave highway and go back to Astana. Now go back in town, 
and go to that building where the guard wouldn't let you down the stairs. The 
guard will let you down the stairs now so descend them. Now go down them go 
strait and you will be outside, go up a flight of stairs and you will be near 
a large. Building walk around the left side of the building and you will find 
a doorway. Ha! It's the room where you saw Yuna when looking for Elina! 

The party will also realize this, but there is something not right. You will 
be thrown into battle! This battle is pretty simple it's just a bunch of 
Zombies from earlier in the game. Just kill all the zombies and then kill the 
Warlok controlling them, all of this can be done with physical attacks. But 
if you are too lazy for that use a breath attack on them to get rid of them 
with one round. Now go to where the red curtain is, and continue along the 
path to where Yuna stopped you. You will see a soldier speak to him and keep-
going pass that point, and use the elevator there. Once off the elevator 
follow along the path and pull the lever when you come upon it, this will 
lower the gate.

Now keep going strait, and go down a flight of stairs. Speak to the soldier 
and keep going strait, now go through the doorway. Grab the treasure, it's a 
weapon for Ershin equip it to her. Now go up the stairs make a left, and then 
go across the bridge then keep going strait and into the next area. In the 
next area some huge monster's intestines will be on the wall. Now climb up 
the veins and guts and go left. A piece of vein will block your path use Ryu 
to try and slash it. You will then hear that a normal sword can not cut that. 
A holographic image of Elina will be on the wall. 

She says only a Dragonslayer can cut through that. (As you know the 
Dragonslayer is what Soniel used to try and kill Fou-Lu) Now make your way 
all the way back to Astana and to the place where you weren't originally 
aloud. The soldiers there will say Yuna is on his way here, but he is stuck 
somewhere. Now get on the world map set up camp rest save and check the 
Faeries. Now go to Rwanso, put Ursula in the lead and speak to the guards 
there. They will open the gates, and Yuna will be on the other side. Yuna 
will not give up the dragonslayer just like that, but Ryu will swipe him with 
his sword.

Yuna will get out of there, and he forgot his sword! Pick it up, read the 
description, it kills Gods! But i doubt it would kill Ryu, and it didn't kill 
Fou-Lu. Now make your way back to the place. You will find out that the place 
is full of hex, and that made the monsters here quite cranky, plus stronger! 
Make your way all the way back where the huge monster guts were at. Put Ryu 
in front equip the Dragonslayer and cut the vein. The vein will mysteriously 
grow back in 2 seconds so move quick. Now continue to climb up the guts and 
you will be on the top. Now go in the door and go up the flight of stairs on 
the left. 

Yuna will be near a small house, he will talk to you about nonsensical 
things. Now proceed inside the house and Elina is resting in the bed. She 
will talk to her sister, and Cray since she knows no one else. She will then 
ask Ryu to leave the Drgonslayer behind?!? She will talk to Cray alone, she 
will talk about things that she shouldn't know about it. Cray will then ask 
her how does she know about Ryu, and how does she know about these things. 
she will tell him that she is an Endless. Yuna will now show up. He will tell 
Cray he needed a Sacrifice for the Carronade that would do some major damage. 
He says Elina was too pure for the Caronade she had no evil inside of her. 

That is why she was made into an Endless. Carronade sacrifices need to go 
under a lot of torture, and since an endless couldn't be killed she could be 
tortured without be killed. She is so large that those monster guts belong to 
her. Cray will pull back the sheet and discover this. Yuna will then flee 
through the window, Elina request that Cray kills her. She doesn't want to 
live like this. At first he doesn't want to do it, but then he realizes he 
has to he doesn't want to see her suffer. Now the screen shifts to the rest 
of the party they are discussing why Cray has been gone all this time. Cray 
then leaves the house and he leaves the Dragonslayer behind... :(
=============================================================================
=

%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
% CHAPTER 4: THAT WHICH PASSES  %
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%

4a: Chedo

Now you will be in Astana so leave Astana. Once you are back on the World 
Map, you will be able to go to everywhere in the game. So go to Sonne, speak 
to the woman in the fields, and she will upgrade your treasure. This should 
be the final treasure upgrade if you got them all. Now go in Sonne although 
it's pretty pointless, it's kind of funny to see almost everyone mistaking 
Ryu for Fou-Lu. Now go back on the world map, and go to all the masters, and 
try to get everything you can right now. Also check your Faeries and Save. 
Now head to Chedo. Now go there, everyone one will be speaking of all the 
destruction some monster has caused, no one in the army was powerful enough 
to stop it.

(You may remember Fou-Lu told his Guardian to destroy the city well...) Well 
there is still shops here. I suggest you get as many vitamins, Ammonia's and 
anything else of interest. If you are a little nervous go and try and catch 
some of those powerful fish. Do whatever you need, and when you are ready 
come back in Chedo. The part with the shops is the safe spot, although 
destroyed monsters aren't running loose here. When you are done getting all 
you need go strait and you will be taken to the other side of the tracks. 
Once on the other side go into the house that is right next to you. Go up the 
stairs grab the treasure, jump over the space and go down the flight of 
stairs.

Go under the archway on the left side, go up a flight of stairs and go inside 
the building. Go right and up a ladder, then go to the left and get the 
treasure. Now leave this building, then go right. Then go up a flight of 
stairs, then go in the building, then go out of the building on the left side 
and get the treasure. Now go inside the building again and go down a flight 
of stairs, then go up and then make a left. Keep going in that direction, 
then go down some and you will find a chest get it and then go through the 
gate there. When you start going strait, you will see the guardian that Fou-
Lu told to destroy the city. He will then try and destroy you as well!
#############################################################################
Boss Fight XXI
A-tur
Front Line Party: Ryu, Scias, Ursula
Back Line Party: Nina, Ershin, Cray
Difficulty: Very Hard
Dragon Gene: Controlled Kaiser, Myrmidon
Item(s) Moon Tears, Spirit Ring

This is one difficult battle. When the battle starts have ryu become the 
controled Kaiser. Have Scias use the supercombo, followed by Ursula using 
Inferno. When Ryu becomes Kaiser have him use Kaiserbreath until he takes a 
damaging hit. When Kaiser HP drops too low, just have Kaiser use Hwajeh and 
bring Ershin out of the back row to replace Scias. Have these 3 combines for 
Inferno, Inferno Hwajeh. When Ryu goes back to normal either by Kaiser dying 
or running out of MP. Have Ryu waste all of the Evocations on this battle. 
When that is done throw him a wisdom fruit. Have him become the Myrmidon, and 
use the breath until his HP's fall low again.

 Then just have him just attack as it. When Ryu, goes back to normal replace 
Ershin with Scias or Nina and have them cure the entire party. Then keep 
Scias in and have him do Supercombo or Triple Blow.
#############################################################################
This guardian will realize also that Ryu is the equal of his master. Then you 
will see a sequence with General Rhun and Ursula. Apparently, General Rhun 
raised Ursula when she was a child, General Rhun was Ursula's grandfather. 
General Rhun warns Ryu of what is in side of the castle. He also apologizes 
in behalf of the whole army, they will need the help of the Yorae Dragon to 
save the world. 
*****************************************************************************
*
4b: End of Game

When the gates open, run out of Chedo and go back to the world map. Go to 
camp and go to the faerie village, make an inn if you don't have one and get 
a free inn rest to restore Ryu's dragons, and evocations. Make a final check 
to see if you can or if you know all the Master's Skills. Then finally check 
your Skills, see what you have better on the scroll, or if you have a good 
skill equip to a person who doesn't need it. Then Save the game. Then proceed 
to castle. Go inside the castle, and check the crystal on the far end, Fou-
Lu's other Guardian will appear. He will realize that you must meet Fou-Lu 
and will take you into the immediate castle. 

After the ride he can only take you so far. When you can control your 
characters go down the stairs, then go strait, and then go to the left side 
of the room, and go into the door. Some Imperial Soldiers will be there, a 
Diary is conveniatly located here. Put Ershin in front of the party and have 
her ram the book case a key will fall. Then use the diary to save. Go around 
the right side of the room and the key will open the gate blocking the 
stairs. Go down the stairs, make a left then go down. Go across the planks go 
across it and then go up and in a doorway. Check all the bookcases, and you 
will come upon an Ivory 'Dyse'. 

Now leave here and go to the door on the left. Go down the stairs in this 
room. Now go to the upper right room, and then make a left through 3 rooms. 
And then go down a flight of stairs. Make a left here then go up when you 
reach the fork, then make a left. You will be in a room with bookshelves read 
the books and find the item hidden. Also check the cabinets for more items 
and then leave the room. Now go back to the fork and make a right then go 
through the doorway and down the stairs. Go strait into the next room, search 
the closet for a burglar garb, and equip it to Ursula. Now leave this room 
Heal up everyone and then go to the next room, a huge dragon will be in the 
middle approach it!
#############################################################################
Boss Fight XXII
Dragonne
Front Line Party: Ryu, Scias, Ursula
Back Line Party: Nina, Ershin, Cray
Difficulty: Very Hard
Dragon Gene: Controlled Kaiser
Item(s) Moon Tears, Belladonna

This boss is difficult, because he has some sort of thing that can cure him 
every turn. It will seem impossible when you lose the battle. But the main 
thing you have to do here is turn Ryu into Kaiser. When Ryu is Kaiser blast 
it with Kaiser breath until he loses that that function. Everyone else should 
block or cure each other. Until that's whipped out, it won't take any more 
than 4 rounds. Then you should blast the dragon with powerful magic, and 
Super Combos. You should unleash everything you have against it. This dragon 
won't go down easy, but once the curing ability is gone the battle is not 
that tough.
#############################################################################

When the battle is over take Blue Charm from where the dragon once was. Now 
go through the doorway, you will find two elevators. Take the one on the left 
up to the 5th floor. You will be near the entrance. You might take this 
opportunity to leave the castle and go to Chedo and restock on items like 
Ammonia and Vitamin. Then go back into castle when you do make sure you save 
first in the room with the diary. Use the blue charm on the door block by the 
blue charm, examine the rooms here to find a Dragon Helm and Armor for Ershin 
equip those immediately and come back out. Now go to the front room the 
elevator will still be there take it to the first floor. 

Go into the other elevator and go to B1. Get off the elevator and go down the 
stairs, the area is blocked by a yellow field. Now go up and go down another 
flight of stairs. Make a right and go through the door into the next room and 
go down the ladder. Go strait and find a chest that contains Aurums, then 
climb up the ladder, then up another ladder. Now go through the way there, 
keep strait and you will find a dead end, a treasure will be there it's the 
Shaman's Ring. Equip that to Ryu immediately. Now run all the way back to the 
where the ladder was and go through the door there. Hit the switch and the 
bridge will be raised. 

Run inside the doorway there. Go strait and you will find the Yellow Charm. 
Don't get back yet, instead go strait and you will find a door sealed by the 
yellow forcefield. Open the door now, and you will find wonderful treasures 
here! Now go back and raise the bridge again, then go all the way back to the 
force area sealed by the yellow forcefield. You can access it now. When you 
are down the stairs go along the path and down another flight of stairs. Then 
you will find the Red Charm.( Simmo says head back up to the first floor, use 
the elevator on floor B3. The 1st floor is where you fought Dragonne, then 
head North into the room with the save point. Head east down the stairs from 
there, and you will come to a door locked with the red charm. Open the door, 
and open the chest and you will find the Dragon Blade.) After that go back to 
the place you got the red charm and keep going strait and you will come upon 
a chest containing life shards. Use these on Ursula, then go back to the room 
with the Red charm in it.

Go through the doorway there, use the red charm on the door. When you're done 
with that go back to the spot you go the red charm and go strait and use the 
red charm on the elevator. Get on the elevator and it will take you down. Go 
in the room behind the elevator, there you will ifnd many useful items in the 
cupboards. There is also a nifty diary here, Rest and save. Now go on the 
other side of the elevator and you will find a lot of stairs, go down all the 
staircases. Eventually you will be taken to the actual throne room, which you 
saw in Fou-Lu's scenario. Go inside, Cray will say something and then be hit 
with a beam of light. Nina will then be hit as well. Then you will see Fou-Lu 
on the throne. 

He will be upset because of the mortals. He will tell Ryu to come to him. 
Luckily he didn't kill your friends although they are not moving. Fou-Lu and 
Ryu will meet at last, Fou-Lu will ask Ryu to become one God, Ryu does not 
want to do it, and he swipes at Fou-Lu. Fou-Lu disappears, Nina comes up and 
the rest of the party follows. It was only a projection of Fou-Lu. The party 
is still fully healed so go through the doorway there, and use the elevator 
cube. You will be at an outside place and Fou-Lu will be standing there, Ryu 
wants to talk to him alone. Ryu and Fou-Lu start to talk, and Ryu won't join 
with him yet, Fou-Lu tests Ryu's powers!
#############################################################################
Boss Fight XXIII
Fou-Lu
Front Line Party: Ryu
Back Line Party: N/A
Difficulty: N/A
Dragon Gene: Not needed
Item(s) None

Well this is not a battle, but I believe you can kill Fou-Lu here if you were 
strong enough. (If I will you will be the first to know ;) Anyway, if you 
want to make it out alive just block Fou-Lu, although he only does 300 HP's 
worth of damage for 5 rounds his Whiteout can take 1500 HP away. Keep your HP 
above 1500 and you won't die at the end. You can attack him if you want. 
During the battle he will speak to you he will then say how long can you 
stand up to my powers and use Whiteout on you ending the battle.
#############################################################################
You will then see the scene of Ryu getting White Out. Nina will come up and 
cure Ryu. Then the rest of the party will walk up. Fou-Lu tried to convince 
Ryu by showing him particular scenes of his mission. You will first see Fou-
Lu trying to escape the Empire. This will signify the war mentality of 
mortals. (After each scene you will get a choice of Maybe so... I don't know. 
If you want the real ending always use I don't know if you want the 
alternative ending put maybe so) Now Fou-Lu will show Ryu Cray being accused 
by Ludia, this will signify Trust. Then he will show Ryu, when Russo killed 
the village of children, this will signify mortal cruelty. 

Then he will show Ryu when Yuna made Elina into an Endless this will show 
cruelty and also playing God. Then I believe since Ryu can see Fou-Lu's 
thoughts, Ryu brings up when Mami first rescued him, and when Mami saved him 
from the empire. This was to show not all mortals are bad and that Fou-Lu 
even felt compassion at one point. Fou-Lu doesn't care and thinks that your 
party Mami and others were just caught in their God life streams. You will 
then feel Fou-Lu's thoughts and get two choices, Maybe So... You're Wrong! 
First I'll tell you about Maybe So.

Here Ryu and Fou-Lu hold hands. Ryu's flesh evaporates and he goes inside of 
Fou-Lu. To make an unstoppable Supreme God. Fou-Lu is the greater, and 
decides nothing will stand in his way of taking over the world!
#############################################################################
Bad Ending Final Fight
Nina, Cray, Scias, Ursula, Ershin
Front Line Party: Infini
Back Line Party: N/A
Difficulty: Easy
Dragon Gene: N/A
Item(s) None

Well can you call this a battle. Although your party collectively 49,995 
HP's. They're are no match for Infini. Nina does Cyclone and Vigor, Cray just 
attacks, and Scias does Shadowwalk. Ursula attacks, and Ershin Blocks. I 
heard reports that you can lose this battle on purpose if you want. You can 
also throw a curative item to Nina and hear her comments. When you are done 
trying to kill yourself, or you just want to kill them, use Soul Rend, then 
Dark Wave. No one will survive it...
#############################################################################

After the battle Fou-Lu will carry out his wishes, the ending here basically 
sucks wet ass... enjoy it because you were afraid of having to face Fou-Lu!

You're Wrong!

Ryu slaps Fou-Lu's hand away, Fou-Lu can't comprehend Ryu's actions, so he 
has to kill him he calls his Tyrant dragon to do his dirty work!
#############################################################################
Final Fight I
Tyrant
Front Line Party: Ryu, Ursula, Nina
Back Line Party: Scias, Cray, Ershin
Difficulty: Very Hard
Dragon Gene: Controlled Kaiser, Weyr, Knight
Item(s) Steal Royal Armor, Drops Ambrosia


Well, this is a tough one. You will want to first become the Controlled 
Kaiser as Ryu, and then hack at Tyrant with Kaiser Breath. You will want to 
do the combo of Inferno, Tphoon, Kaiserbreath. When Tyrant weakens Kaiser too 
much, have Ryu make the combo of Hwajeh, Inferno, Typhoon. This will do mega 
damage, when you either run out of HP as Kaiser or run out of MP. Give Ryu a 
Wisdom Fruit and turn him into the Weyr. Continued the combo of Inferno 
Hwajeh, Typhoon. give Nina and Ursula Wisdom Seeds, as much as possible. When 
they get too weak bring Cray from the back row. Have him use Quake followed 
by Ershin's Inferno and Hwajeh. 

When Weyr eventually runs out of HP, use Knight if you have it. With Knight 
use Breath until he becomes too weak, and then have Nina and Ursula come back 
for the combo of Inferno, Typhoon, Ahryu P'ung. Now for defensive, Tyrant 
like Kaiser is a triple based Dragon. It can do Wind Earth and Water. It's 
only weakness is Fire, on almost any stage especially when it uses water. It 
does Dark Wave, and it sort of tells you how strong the Tyrant is since it's 
an HP breath attack. So if the hit's are done in the low hundreds or tens you 
basically whipe it out in two rounds of so. Then it also does the level 3 
magics of it's 3 elements. 

It uses elements more so than anything else. Finally it uses Malefictation, 
an all status spell that doesn't hurt but may have characters messed up for a 
while. Stick to the combos is the only way to make it through this.
#############################################################################

Now Fou-Lu will want to end this once and for all!
#############################################################################
Final Fight II
Astral
Front Line Party: Ryu, Ursula, Nina
Back Line Party: Scias, Cray, Ershin
Difficulty: EXTREMELY HARD
Dragon Gene: Controlled Kaiser, Weyr, Knight
Item(s) Steal Royal Sword

Ok you will still be beat up from the last battle. On the first turn, do 
nothing, just guard, 95% of the time he will use a Soul Rend right away so if 
you just cured you just wasted a perfectly good item. Now the front 3 will be 
down to 1 Hp, bring one of the stronger members from the back hopefully Scias 
to use a Moon Tears on the party, then have Nina throw Ryu a Wisdom Fruit and 
have Ryu use the Ambrosia. Now you will be back in shape, have the other 
characters use Wisdom Seeds on themselves. If you have some ungodly stock of 
AP items like Fish use those instead. When you are on the base shape you can 
be while standing up to some powerful attacks from Astral.

 Use all your good things like Vitamins to keep your HP high. Then have Ryu 
turn into Kaiser, have him use Kaiser Breath followed by a Gigaflare by 
Ursula and Nina. Since Astral is Water based, it will take some serious 
damage from this. When he regrettably uses another Soul Rend, have Ryu stay 
Kaiser put him in the back and used one of your cured characters like Cray to 
use Vitamins or a Moon Tears. Then bring Ershin and Ursula back, use the 
combo of Ershin Inferno, Kaiser, Hwajeh, and Ursula Inferno. Until Astral 
gets mad and takes out Ryu. Now give Ryu a Wisdom Fruit if you have another 
one and turn into Weyr, then use the combo of Inferno, Inferno, and Weyr's 
Breath. 

Until Astral Soul Rend's. Just keep a character like Cray fully healed and 
hav him heal the party whenever he does this, this way you won't have 
everyone dead. Keep this fact in mind, Astral never uses Soul Rend twice. So 
you can recover from it. Run through all your dragons except Earth since it 
is so slow. Until he wears them all out. Try to keep curing your party, bring 
Ershin and Scias from the back row when needed. Then keep using Fire or wind 
spells. Eventually after an hour or so this one will be defeated as well.
#############################################################################

Now watch the ending, make sure to let the credits roll so you can make a 
Clear Game Save!
*****************************************************************************
*
4c: Clear Game

Ok now that you have beaten the game, is their anything else to do? Yeah you 
can do some fun things, try and find all the secrets that you didn't have. 
But here are a few things you couldn't do in the normal game.
Go to the ? village above Chek, you will find an item trader if you didn't 
trade with the guy at night in Ludia. Above all you will find Rei and Teepo 
(Although this game blows cause they call Rei "Rey". It's still fun to see 
those guys, this gives those of you who never played BOF3 to see what ray 
should of been like! One funny thing i noticed, Teepo has the kid face in the 
Text box but an adult body. 

You can buy cool things from Rei's shop like a King frog. Teepo will give you 
a sword, and if you use it 1000 times it becomes a better sword! Also Rei 
says Doesn't That Just beat all? These guys rock and made beating the game 
worth it! That's a Dy$e Guarantee.

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